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#pragma once
#include <string>
struct lua_State;
struct HTTPRequest;
//tolua_begin
class cWebPlugin
{
public:
cWebPlugin( lua_State* L );
virtual ~cWebPlugin();
void SetName( std::string a_Name ) { m_Name = a_Name; }
std::string GetName() { return m_Name; }
virtual std::string HandleRequest( HTTPRequest* a_Request ) = 0;
virtual void Initialize() = 0;
//tolua_end
lua_State* GetLuaState() { return m_LuaState; }
private:
lua_State* m_LuaState;
std::string m_Name;
}; //tolua_export
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