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#pragma once
#include "Item.h"
class cItemSaplingHandler : public cItemHandler
{
public:
cItemSaplingHandler(int a_ItemID)
: cItemHandler(a_ItemID)
{
}
virtual char GetBlockMeta(char a_ItemMeta)
{
//Only the first 2 bits are important
return a_ItemMeta & 3;
}
};
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