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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_BlockPlace.h"
#include "cPacket_ItemData.h"
int cPacket_BlockPlace::Parse(cByteBuffer & a_Buffer)
{
int TotalBytes = 0;
HANDLE_PACKET_READ(ReadBEInt, m_PosX, TotalBytes);
HANDLE_PACKET_READ(ReadByte, m_PosY, TotalBytes);
HANDLE_PACKET_READ(ReadBEInt, m_PosZ, TotalBytes);
HANDLE_PACKET_READ(ReadChar, m_Direction, TotalBytes);
cPacket_ItemData Item(m_HeldItem);
int res = Item.Parse(a_Buffer);
if (res < 0)
{
return res;
}
TotalBytes += res;
return TotalBytes;
}
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