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#pragma once
#include "cPacket.h"
class cPacket_Disconnect : public cPacket
{
public:
cPacket_Disconnect() { m_PacketID = E_DISCONNECT; }
cPacket_Disconnect(const AString & a_Reason) { m_PacketID = E_DISCONNECT; m_Reason = a_Reason; }
virtual cPacket* Clone() const { return new cPacket_Disconnect(*this); }
virtual int Parse(cByteBuffer & a_Buffer) override;
virtual void Serialize(AString & a_Data) const override;
AString m_Reason;
static const unsigned int c_Size = 3; // Minimum size
};
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