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#pragma once
#include "cPacket.h"
#include "PacketID.h"
class cPacket_Disconnect : public cPacket
{
public:
cPacket_Disconnect() { m_PacketID = E_DISCONNECT; }
cPacket_Disconnect(const std::string & a_Reason) { m_PacketID = E_DISCONNECT; m_Reason = a_Reason; }
virtual cPacket* Clone() const { return new cPacket_Disconnect(*this); }
bool Parse( cSocket & a_Socket );
bool Send( cSocket & a_Socket );
std::string m_Reason;
static const unsigned int c_Size = 3; // Minimum size
};
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