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#pragma once
#include "cPacket.h"
class cPacket_InventoryProgressBar : public cPacket
{
public:
cPacket_InventoryProgressBar()
: m_WindowID( 0 )
, m_ProgressBar( 0 )
, m_Value( 0 )
{
m_PacketID = E_INVENTORY_PROGRESS;
}
virtual cPacket * Clone() const { return new cPacket_InventoryProgressBar(*this); }
virtual void Serialize(AString & a_Data) const override;
char m_WindowID;
short m_ProgressBar;
short m_Value;
};
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