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#pragma once
#include "cPacket.h"
#include "PacketID.h"
class cPacket_Ping : public cPacket
{
public:
cPacket_Ping()
{ m_PacketID = E_PING; }
virtual cPacket* Clone() const { return new cPacket_Ping(*this); }
bool Parse(cSocket & a_Socket) { (void)a_Socket; return true; }
static const unsigned int c_Size = 1;
};
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