blob: 8de1a0be77ebfd672d68195739cf888da8125f7e (
plain) (
tree)
|
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_RelativeEntityMoveLook.h"
bool cPacket_RelativeEntityMoveLook::Send( cSocket & a_Socket )
{
unsigned int TotalSize = c_Size;
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendInteger( m_UniqueID, Message, i );
AppendByte ( m_MoveX, Message, i );
AppendByte ( m_MoveY, Message, i );
AppendByte ( m_MoveZ, Message, i );
AppendByte ( m_Yaw, Message, i );
AppendByte ( m_Pitch, Message, i );
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
}
|