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#include "cPacket_Thunderbolt.h"
cPacket_Thunderbolt::cPacket_Thunderbolt( const cPacket_Thunderbolt & a_Copy )
{
m_PacketID = E_THUNDERBOLT;
m_UniqueID = 237183; //just a random Ent ID. I don't think this matters at all.
m_Unknown = true;
m_xLBPos = a_Copy.m_xLBPos;
m_yLBPos = a_Copy.m_yLBPos;
m_zLBPos = a_Copy.m_zLBPos;
printf("blot-packet %i %i %i\n", m_xLBPos,m_yLBPos,m_zLBPos);
}
bool cPacket_Thunderbolt::Send(cSocket & a_Socket)
{
unsigned int TotalSize = c_Size;
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendInteger ( m_UniqueID, Message, i );
AppendBool ( m_Unknown, Message, i );
AppendInteger ( m_xLBPos*32, Message, i );
AppendInteger ( m_yLBPos*32, Message, i );
AppendInteger ( m_zLBPos*32, Message, i );
for( unsigned int iii = 1; iii < TotalSize; ++iii ){
printf("packetdata %i\n", (int)Message[iii]);
}
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
}
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