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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_UpdateHealth.h"
bool cPacket_UpdateHealth::Send(cSocket & a_Socket)
{
unsigned int TotalSize = c_Size;
char* Message = new char[TotalSize];
unsigned int i = 0;
AppendByte ( (char)m_PacketID, Message, i );
AppendShort ( m_Health, Message, i );
AppendShort ( m_Food, Message, i );
AppendFloat ( m_Saturation, Message, i );
bool RetVal = !cSocket::IsSocketError( SendData( a_Socket, Message, TotalSize, 0 ) );
delete [] Message;
return RetVal;
}
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