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#pragma once
#include "cPacket.h"
#include "PacketID.h"
class cPacket_UpdateSign : public cPacket
{
public:
cPacket_UpdateSign()
: m_PosX( 0 )
, m_PosY( 0 )
, m_PosZ( 0 )
{ m_PacketID = E_UPDATE_SIGN; }
virtual cPacket* Clone() const { return new cPacket_UpdateSign( *this ); }
bool Parse( cSocket & a_Socket );
bool Send( cSocket & a_Socket );
int m_PosX;
short m_PosY;
int m_PosZ;
std::string m_Line1;
std::string m_Line2;
std::string m_Line3;
std::string m_Line4;
static const unsigned int c_Size = 1 + 4 + 2 + 4 + 2 + 2 + 2 + 2; // minimum size
};
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