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cmake_minimum_required (VERSION 2.6)
project (Cuberite)
include_directories ("${PROJECT_SOURCE_DIR}/../")
include_directories (".")
SET (SRCS
Bindings.cpp
DeprecatedBindings.cpp
LuaChunkStay.cpp
LuaJson.cpp
LuaNameLookup.cpp
LuaServerHandle.cpp
LuaState.cpp
LuaState_Implementation.cpp
LuaTCPLink.cpp
LuaUDPEndpoint.cpp
LuaWindow.cpp
ManualBindings.cpp
ManualBindings_Network.cpp
ManualBindings_RankManager.cpp
ManualBindings_World.cpp
Plugin.cpp
PluginLua.cpp
PluginManager.cpp
)
SET (HDRS
Bindings.h
DeprecatedBindings.h
LuaChunkStay.h
LuaFunctions.h
LuaJson.h
LuaNameLookup.h
LuaServerHandle.h
LuaState.h
LuaState_Declaration.inc
LuaState_Typedefs.inc
LuaTCPLink.h
LuaUDPEndpoint.h
LuaWindow.h
ManualBindings.h
Plugin.h
PluginLua.h
PluginManager.h
tolua++.h
)
# List all the files that are generated as part of the Bindings build process
set (BINDING_OUTPUTS
${CMAKE_CURRENT_SOURCE_DIR}/Bindings.cpp
${CMAKE_CURRENT_SOURCE_DIR}/Bindings.h
${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Declaration.inc
${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Implementation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/LuaState_Typedefs.inc
)
set(BINDING_DEPENDENCIES
tolua
../Bindings/AllToLua.pkg
../Bindings/BindingsProcessor.lua
../Bindings/LuaFunctions.h
../Bindings/LuaWindow.h
../Bindings/Plugin.h
../Bindings/PluginLua.h
../Bindings/PluginManager.h
../BiomeDef.h
../BlockArea.h
../BlockEntities/BeaconEntity.h
../BlockEntities/BlockEntity.h
../BlockEntities/BlockEntityWithItems.h
../BlockEntities/ChestEntity.h
../BlockEntities/DispenserEntity.h
../BlockEntities/DropSpenserEntity.h
../BlockEntities/DropperEntity.h
../BlockEntities/FurnaceEntity.h
../BlockEntities/HopperEntity.h
../BlockEntities/JukeboxEntity.h
../BlockEntities/NoteEntity.h
../BlockEntities/SignEntity.h
../BlockEntities/MobHeadEntity.h
../BlockEntities/FlowerPotEntity.h
../BlockID.h
../BoundingBox.h
../ChatColor.h
../ChunkDef.h
../ClientHandle.h
../CraftingRecipes.h
../Cuboid.h
../Defines.h
../Enchantments.h
../Entities/ArrowEntity.h
../Entities/Entity.h
../Entities/EntityEffect.h
../Entities/ExpBottleEntity.h
../Entities/FireChargeEntity.h
../Entities/FireworkEntity.h
../Entities/Floater.h
../Entities/GhastFireballEntity.h
../Entities/HangingEntity.h
../Entities/ItemFrame.h
../Entities/Pawn.h
../Entities/Player.h
../Entities/Painting.h
../Entities/Pickup.h
../Entities/ProjectileEntity.h
../Entities/SplashPotionEntity.h
../Entities/ThrownEggEntity.h
../Entities/ThrownEnderPearlEntity.h
../Entities/ThrownSnowballEntity.h
../Entities/TNTEntity.h
../Entities/WitherSkullEntity.h
../Generating/ChunkDesc.h
../Inventory.h
../Item.h
../ItemGrid.h
../Mobs/Monster.h
../OSSupport/File.h
../Root.h
../Server.h
../StringUtils.h
../Tracer.h
../UI/Window.h
../Vector3.h
../WebAdmin.h
../World.h
)
if (NOT MSVC)
ADD_CUSTOM_COMMAND(
# add any new generated bindings here
OUTPUT ${BINDING_OUTPUTS}
# Regenerate bindings:
COMMAND tolua -L BindingsProcessor.lua -o Bindings.cpp -H Bindings.h AllToLua.pkg
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
# add any new generation dependencies here
DEPENDS ${BINDING_DEPENDENCIES}
)
endif ()
set_source_files_properties(${BINDING_OUTPUTS} PROPERTIES GENERATED TRUE)
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES COMPILE_FLAGS -Wno-error)
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set_source_files_properties(${CMAKE_SOURCE_DIR}/src/Bindings/Bindings.cpp PROPERTIES COMPILE_FLAGS ${COMPILE_FLAGS} "-Wno-old-style-cast -Wno-missing-prototypes")
set_source_files_properties(LuaWindow.cpp PROPERTIES COMPILE_FLAGS "-Wno-error=switch-enum")
endif()
if(NOT MSVC)
add_library(Bindings ${SRCS} ${HDRS})
target_link_libraries(Bindings lua sqlite tolualib mbedtls HTTPServer)
endif()
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