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project (Cuberite)
include_directories ("${PROJECT_SOURCE_DIR}/../")
SET (SRCS
BeaconEntity.cpp
BedEntity.cpp
BlockEntity.cpp
BlockEntityWithItems.cpp
BrewingstandEntity.cpp
ChestEntity.cpp
CommandBlockEntity.cpp
DispenserEntity.cpp
DropSpenserEntity.cpp
DropperEntity.cpp
EnderChestEntity.cpp
FlowerPotEntity.cpp
FurnaceEntity.cpp
HopperEntity.cpp
JukeboxEntity.cpp
MobHeadEntity.cpp
MobSpawnerEntity.cpp
NoteEntity.cpp
SignEntity.cpp
)
SET (HDRS
BeaconEntity.h
BedEntity.h
BlockEntity.h
BlockEntityWithItems.h
BrewingstandEntity.h
ChestEntity.h
CommandBlockEntity.h
DispenserEntity.h
DropSpenserEntity.h
DropperEntity.h
EnderChestEntity.h
FlowerPotEntity.h
FurnaceEntity.h
HopperEntity.h
JukeboxEntity.h
MobHeadEntity.h
MobSpawnerEntity.h
NoteEntity.h
SignEntity.h
)
if(NOT MSVC)
add_library(BlockEntities ${SRCS} ${HDRS})
target_link_libraries(BlockEntities fmt::fmt)
endif()
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