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// BlockCobWeb.h
// Declares the cBlockCobWebHandler object representing the BlockHandler for cobwebs
#pragma once
class cBlockCobWebHandler :
public cBlockHandler
{
public:
cBlockCobWebHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
// Silk touch gives cobweb, anything else gives just string:
if (ToolHasSilkTouch(a_Tool))
{
return cItem(m_BlockType, 1, 0);
}
else
{
return cItem(E_ITEM_STRING, 1, 0);
}
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 3;
}
} ;
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