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path: root/src/Blocks/BlockEnderchest.h
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#pragma once

#include "BlockEntity.h"
#include "Mixins.h"




class cBlockEnderchestHandler :
	public cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>
{
	using super = cMetaRotator<cBlockEntityHandler, 0x07, 0x02, 0x05, 0x03, 0x04>;

public:

	cBlockEnderchestHandler(BLOCKTYPE a_BlockType):
		super(a_BlockType)
	{
	}





	virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
	{
		// Only drop something when mined with a pickaxe:
		if (
			(a_Tool != nullptr) &&
			ItemCategory::IsPickaxe(a_Tool->m_ItemType)
		)
		{
			// Only drop self when mined with a silk-touch pickaxe:
			if (a_Tool->m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)
			{
				return cItem(E_BLOCK_ENDER_CHEST, 1, 0);
			}
			else
			{
				return cItem(E_BLOCK_OBSIDIAN, 8, 0);
			}
		}
		return {};
	}





	virtual bool GetPlacementBlockTypeMeta(
		cChunkInterface & a_ChunkInterface, cPlayer & a_Player,
		int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace,
		int a_CursorX, int a_CursorY, int a_CursorZ,
		BLOCKTYPE & a_BlockType, NIBBLETYPE & a_BlockMeta
		) override
	{
		a_BlockType = m_BlockType;
		a_BlockMeta = RotationToMetaData(a_Player.GetYaw());
		return true;
	}

	static NIBBLETYPE RotationToMetaData(double a_Rotation)
	{
		a_Rotation += 90 + 45;  // So its not aligned with axis

		if (a_Rotation > 360.f)
		{
			a_Rotation -= 360.f;
		}
		if ((a_Rotation >= 0.f) && (a_Rotation < 90.f))
		{
			return 0x4;
		}
		else if ((a_Rotation >= 180) && (a_Rotation < 270))
		{
			return 0x5;
		}
		else if ((a_Rotation >= 90) && (a_Rotation < 180))
		{
			return 0x2;
		}
		else
		{
			return 0x3;
		}
	}
} ;