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#pragma once
#include "BlockEntity.h"
#include "Mixins.h"
class cBlockEnderchestHandler :
public cYawRotator<cBlockEntityHandler>
{
using Super = cYawRotator<cBlockEntityHandler>;
public:
cBlockEnderchestHandler(BLOCKTYPE a_BlockType):
Super(a_BlockType)
{
}
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
// Only drop something when mined with a pickaxe:
if (
(a_Tool != nullptr) &&
ItemCategory::IsPickaxe(a_Tool->m_ItemType)
)
{
// Only drop self when mined with a silk-touch pickaxe:
if (a_Tool->m_Enchantments.GetLevel(cEnchantments::enchSilkTouch) > 0)
{
return cItem(E_BLOCK_ENDER_CHEST, 1, 0);
}
else
{
return cItem(E_BLOCK_OBSIDIAN, 8, 0);
}
}
return {};
}
};
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