#pragma once
#include "BlockHandler.h"
#include "Mixins.h"
#include "ChunkInterface.h"
#include "BlockSlab.h"
#include "../Chunk.h"
class cBlockRedstoneRepeaterHandler:
public cYawRotator<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03>
{
using super = cYawRotator<cBlockHandler, 0x03, 0x00, 0x01, 0x02, 0x03>;
public:
cBlockRedstoneRepeaterHandler(BLOCKTYPE a_BlockType):
super(a_BlockType)
{
}
virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override
{
a_ChunkInterface.SetBlockMeta(a_BlockX, a_BlockY, a_BlockZ, ((a_ChunkInterface.GetBlockMeta({a_BlockX, a_BlockY, a_BlockZ}) + 0x04) & 0x0f));
return true;
}
virtual void OnCancelRightClick(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace) override
{
UNUSED(a_ChunkInterface);
a_WorldInterface.SendBlockTo(a_BlockX, a_BlockY, a_BlockZ, a_Player);
}
virtual bool IsUseable(void) override
{
return true;
}
virtual bool CanBeAt(cChunkInterface & a_ChunkInterface, int a_RelX, int a_RelY, int a_RelZ, const cChunk & a_Chunk) override
{
if (a_RelY <= 0)
{
return false;
}
BLOCKTYPE BelowBlock;
NIBBLETYPE BelowBlockMeta;
a_Chunk.GetBlockTypeMeta(a_RelX, a_RelY - 1, a_RelZ, BelowBlock, BelowBlockMeta);
if (cBlockInfo::FullyOccupiesVoxel(BelowBlock))
{
return true;
}
else if (cBlockSlabHandler::IsAnySlabType(BelowBlock))
{
// Check if the slab is turned up side down
if ((BelowBlockMeta & 0x08) == 0x08)
{
return true;
}
}
return false;
}
virtual cItems ConvertToPickups(NIBBLETYPE a_BlockMeta, cBlockEntity * a_BlockEntity, const cEntity * a_Digger, const cItem * a_Tool) override
{
return cItem(E_ITEM_REDSTONE_REPEATER, 1, 0);
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 11;
}
inline static Vector3i GetRearCoordinateOffset(NIBBLETYPE a_Meta)
{
switch (a_Meta & 0x3) // We only want the direction (bottom) bits
{
case 0x0: return {0, 0, 1};
case 0x1: return {-1, 0, 0};
case 0x2: return {0, 0, -1};
case 0x3: return {1, 0, 0};
default:
{
LOGWARNING("%s: Unknown metadata: %d", __FUNCTION__, a_Meta);
ASSERT(!"Unknown metadata while determining orientation of repeater!");
return {0, 0, 0};
}
}
}
inline static Vector3i GetFrontCoordinateOffset(NIBBLETYPE a_Meta)
{
switch (a_Meta & 0x3) // We only want the direction (bottom) bits
{
case 0x0: return {0, 0, -1};
case 0x1: return {1, 0, 0};
case 0x2: return {0, 0, 1};
case 0x3: return {-1, 0, 0};
default:
{
LOGWARNING("%s: Unknown metadata: %d", __FUNCTION__, a_Meta);
ASSERT(!"Unknown metadata while determining orientation of repeater!");
return {0, 0, 0};
}
}
}
} ;