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path: root/src/Blocks/BlockSand.h
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#pragma once

#include "BlockHandler.h"





class cBlockSandHandler final :
	public cBlockHandler
{
public:

	using cBlockHandler::cBlockHandler;

private:

	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_Meta);
		return 2;
	}
};