blob: 30d5ae59da2eb888c09502445c75c366402f42b2 (
plain) (
tree)
|
|
#pragma once
#include "BlockHandler.h"
class cBlockSandHandler :
public cBlockHandler
{
public:
cBlockSandHandler(BLOCKTYPE a_BlockType)
: cBlockHandler(a_BlockType)
{
}
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
{
UNUSED(a_Meta);
return 2;
}
};
|