#pragma once
#include "ItemFood.h"
class cItemRawFishHandler:
public cItemFoodHandler
{
using Super = cItemFoodHandler;
public:
cItemRawFishHandler():
Super(E_ITEM_RAW_FISH, FoodInfo(0, 0))
{
}
virtual FoodInfo GetFoodInfo(const cItem * a_Item) override
{
static const FoodInfo RawFishInfos[] =
{
FoodInfo(2, 0.4), // Raw fish
FoodInfo(2, 0.2), // Raw salmon
FoodInfo(1, 0.2), // Clownfish
FoodInfo(1, 0.2), // Pufferfish
};
if (a_Item->m_ItemDamage >= static_cast<short>(ARRAYCOUNT(RawFishInfos)))
{
LOGWARNING("Unknown raw fish type '%d'", a_Item->m_ItemDamage);
return FoodInfo(0, 0);
}
return RawFishInfos[a_Item->m_ItemDamage];
}
virtual bool EatItem(cPlayer * a_Player, cItem * a_Item) override
{
if (!Super::EatItem(a_Player, a_Item))
{
return false;
}
if (a_Item->m_ItemDamage == E_META_RAW_FISH_PUFFERFISH)
{
a_Player->AddEntityEffect(cEntityEffect::effHunger, 20 * 15, 2);
a_Player->AddEntityEffect(cEntityEffect::effNausea, 20 * 15, 1);
a_Player->AddEntityEffect(cEntityEffect::effPoison, 20 * 60, 3);
}
return true;
}
};