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#pragma once
#include "ItemHandler.h"
#include "../World.h"
#include "../Entities/Player.h"
class cItemSpawnEggHandler final:
public cItemHandler
{
using Super = cItemHandler;
public:
using Super::Super;
virtual bool OnItemUse(
cWorld * a_World,
cPlayer * a_Player,
cBlockPluginInterface & a_PluginInterface,
const cItem & a_HeldItem,
const Vector3i a_ClickedBlockPos,
eBlockFace a_ClickedBlockFace
) const override
{
// Must click a valid block:
if (a_ClickedBlockFace < 0)
{
return false;
}
auto PlacementPos = AddFaceDirection(a_ClickedBlockPos, a_ClickedBlockFace);
if (a_ClickedBlockFace == BLOCK_FACE_YM)
{
PlacementPos.y--;
}
auto MonsterType = ItemDamageToMonsterType(a_HeldItem.m_ItemDamage);
if (
(MonsterType != mtInvalidType) && // Valid monster type
(a_World->SpawnMob(PlacementPos.x + 0.5, PlacementPos.y, PlacementPos.z + 0.5, MonsterType, false) != cEntity::INVALID_ID)) // Spawning succeeded
{
if (!a_Player->IsGameModeCreative())
{
// The mob was spawned, "use" the item:
a_Player->GetInventory().RemoveOneEquippedItem();
}
return true;
}
return false;
}
/** Converts the Spawn egg item damage to the monster type to spawn.
Returns mtInvalidType for invalid damage values. */
static eMonsterType ItemDamageToMonsterType(short a_ItemDamage)
{
switch (a_ItemDamage)
{
case E_META_SPAWN_EGG_BAT: return mtBat;
case E_META_SPAWN_EGG_BLAZE: return mtBlaze;
case E_META_SPAWN_EGG_CAVE_SPIDER: return mtCaveSpider;
case E_META_SPAWN_EGG_CHICKEN: return mtChicken;
case E_META_SPAWN_EGG_COW: return mtCow;
case E_META_SPAWN_EGG_CREEPER: return mtCreeper;
case E_META_SPAWN_EGG_ENDERMAN: return mtEnderman;
case E_META_SPAWN_EGG_GHAST: return mtGhast;
case E_META_SPAWN_EGG_GUARDIAN: return mtGuardian;
case E_META_SPAWN_EGG_HORSE: return mtHorse;
case E_META_SPAWN_EGG_MAGMA_CUBE: return mtMagmaCube;
case E_META_SPAWN_EGG_MOOSHROOM: return mtMooshroom;
case E_META_SPAWN_EGG_OCELOT: return mtOcelot;
case E_META_SPAWN_EGG_PIG: return mtPig;
case E_META_SPAWN_EGG_RABBIT: return mtRabbit;
case E_META_SPAWN_EGG_SHEEP: return mtSheep;
case E_META_SPAWN_EGG_SILVERFISH: return mtSilverfish;
case E_META_SPAWN_EGG_SKELETON: return mtSkeleton;
case E_META_SPAWN_EGG_SLIME: return mtSlime;
case E_META_SPAWN_EGG_SPIDER: return mtSpider;
case E_META_SPAWN_EGG_SQUID: return mtSquid;
case E_META_SPAWN_EGG_VILLAGER: return mtVillager;
case E_META_SPAWN_EGG_WITCH: return mtWitch;
case E_META_SPAWN_EGG_WITHER_SKELETON: return mtWitherSkeleton;
case E_META_SPAWN_EGG_WOLF: return mtWolf;
case E_META_SPAWN_EGG_ZOMBIE: return mtZombie;
case E_META_SPAWN_EGG_ZOMBIE_PIGMAN: return mtZombiePigman;
case E_META_SPAWN_EGG_ZOMBIE_VILLAGER: return mtZombieVillager;
default: return mtInvalidType;
}
}
} ;
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