#pragma once
#include "SettingsRepositoryInterface.h"
class cMemorySettingsRepository : public cSettingsRepositoryInterface
{
public:
virtual bool KeyExists(const AString keyname) const override;
virtual bool HasValue(const AString & a_KeyName, const AString & a_ValueName) const override;
virtual int AddKeyName(const AString & keyname) override;
virtual bool AddKeyComment(const AString & keyname, const AString & comment) override;
virtual AString GetKeyComment(const AString & keyname, const int commentID) const override;
virtual bool DeleteKeyComment(const AString & keyname, const int commentID) override;
virtual void AddValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value) override;
void AddValue (const AString & a_KeyName, const AString & a_ValueName, const Int64 a_Value);
void AddValue (const AString & a_KeyName, const AString & a_ValueName, const bool a_Value);
virtual std::vector<std::pair<AString, AString>> GetValues(AString a_keyName) override;
virtual AString GetValue (const AString & keyname, const AString & valuename, const AString & defValue = "") const override;
virtual AString GetValueSet (const AString & keyname, const AString & valuename, const AString & defValue = "") override;
virtual int GetValueSetI(const AString & keyname, const AString & valuename, const int defValue = 0) override;
virtual Int64 GetValueSetI(const AString & keyname, const AString & valuename, const Int64 defValue = 0) override;
virtual bool GetValueSetB(const AString & keyname, const AString & valuename, const bool defValue = false) override;
virtual bool SetValue (const AString & a_KeyName, const AString & a_ValueName, const AString & a_Value, const bool a_CreateIfNotExists = true) override;
virtual bool SetValueI(const AString & a_KeyName, const AString & a_ValueName, const int a_Value, const bool a_CreateIfNotExists = true) override;
virtual bool DeleteValue(const AString & keyname, const AString & valuename) override;
virtual bool Flush() override;
void SetReadOnly()
{
m_Writable = false;
}
private:
bool m_Writable = true;
struct sValue
{
sValue(AString value):
#ifdef _DEBUG
m_Type(eType::String),
#endif
m_stringValue (std::move(value))
{
}
sValue(Int64 value):
#ifdef _DEBUG
m_Type(eType::Int64),
#endif
m_intValue(value)
{
}
sValue(bool value):
#ifdef _DEBUG
m_Type(eType::Bool),
#endif
m_boolValue(value)
{
}
AString getStringValue() const { ASSERT(m_Type == eType::String); return m_stringValue; }
Int64 getIntValue() const { ASSERT(m_Type == eType::Int64); return m_intValue; }
bool getBoolValue() const { ASSERT(m_Type == eType::Bool); return m_boolValue; }
private:
#ifdef _DEBUG
enum class eType
{
String,
Int64,
Bool
} m_Type;
#endif
AString m_stringValue;
union
{
Int64 m_intValue;
bool m_boolValue;
};
};
std::unordered_map<AString, std::unordered_multimap<AString, sValue>> m_Map{};
};