summaryrefslogblamecommitdiffstats
path: root/src/Mobs/Cow.cpp
blob: bdbdb87d9018cfcebcb3ea82fa4ab3e0d0d3966e (plain) (tree)
1
2
3
4
5
6
7
8
9
10
 

                                                                                              
                
                               




 
                  
                                                                                                  
 





 
                                                         
 




                                                   
                                      
                                




                                                                                                                 

 



 

                                             
                                        


                                                               
         
                                

                                                   
                                                                                    
                 

         

#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "Cow.h"
#include "../Entities/Player.h"





cCow::cCow(void) :
	Super("Cow", mtCow, "entity.cow.hurt", "entity.cow.death", "entity.cow.ambient", 0.9, 1.3)
{
}





void cCow::GetDrops(cItems & a_Drops, cEntity * a_Killer)
{
	if (IsBaby())
	{
		return;  // Babies don't drop items
	}

	unsigned int LootingLevel = 0;
	if (a_Killer != nullptr)
	{
		LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(cEnchantments::enchLooting);
	}
	AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_LEATHER);
	AddRandomDropItem(a_Drops, 1, 3 + LootingLevel, IsOnFire() ? E_ITEM_STEAK : E_ITEM_RAW_BEEF);
}





void cCow::OnRightClicked(cPlayer & a_Player)
{
	Super::OnRightClicked(a_Player);

	short HeldItem = a_Player.GetEquippedItem().m_ItemType;
	if (HeldItem == E_ITEM_BUCKET)
	{
		// Milk the cow.
		if (!a_Player.IsGameModeCreative())
		{
			a_Player.ReplaceOneEquippedItemTossRest(cItem(E_ITEM_MILK));
		}
	}
}