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#pragma once
#include "PassiveMonster.h"
class cMooshroom :
public cPassiveMonster
{
typedef cPassiveMonster super;
public:
cMooshroom(void);
CLASS_PROTODEF(cMooshroom);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
bool IsBegging (void) const { return m_IsBegging; }
private:
bool m_IsBegging;
} ;
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