// cFile.cpp
// Implements the cFile class providing an OS-independent abstraction of a file.
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "File.h"
#include <fstream>
#ifdef _WIN32
#include <share.h> // for _SH_DENYWRITE
#endif // _WIN32
cFile::cFile(void) :
m_File(nullptr)
{
// Nothing needed yet
}
cFile::cFile(const AString & iFileName, eMode iMode) :
m_File(nullptr)
{
Open(iFileName, iMode);
}
cFile::~cFile()
{
if (IsOpen())
{
Close();
}
}
bool cFile::Open(const AString & iFileName, eMode iMode)
{
ASSERT(!IsOpen()); // You should close the file before opening another one
if (IsOpen())
{
Close();
}
const char * Mode = nullptr;
switch (iMode)
{
case fmRead: Mode = "rb"; break;
case fmWrite: Mode = "wb"; break;
case fmReadWrite: Mode = "rb+"; break;
case fmAppend: Mode = "a+"; break;
}
if (Mode == nullptr)
{
ASSERT(!"Unhandled file mode");
return false;
}
#ifdef _WIN32
m_File = _fsopen((iFileName).c_str(), Mode, _SH_DENYWR);
#else
m_File = fopen((iFileName).c_str(), Mode);
#endif // _WIN32
if ((m_File == nullptr) && (iMode == fmReadWrite))
{
// Fix for MS not following C spec, opening "a" mode files for writing at the end only
// The file open operation has been tried with "read update", fails if file not found
// So now we know either the file doesn't exist or we don't have rights, no need to worry about file contents.
// Simply re-open for read-writing, erasing existing contents:
#ifdef _WIN32
m_File = _fsopen((iFileName).c_str(), "wb+", _SH_DENYWR);
#else
m_File = fopen((iFileName).c_str(), "wb+");
#endif // _WIN32
}
return (m_File != nullptr);
}
void cFile::Close(void)
{
if (!IsOpen())
{
// Closing an unopened file is a legal nop
return;
}
fclose(m_File);
m_File = nullptr;
}
bool cFile::IsOpen(void) const
{
return (m_File != nullptr);
}
bool cFile::IsEOF(void) const
{
ASSERT(IsOpen());
if (!IsOpen())
{
// Unopened files behave as at EOF
return true;
}
return (feof(m_File) != 0);
}
int cFile::Read (void * a_Buffer, size_t a_NumBytes)
{
ASSERT(IsOpen());
if (!IsOpen())
{
return -1;
}
return static_cast<int>(fread(a_Buffer, 1, a_NumBytes, m_File)); // fread() returns the portion of Count parameter actually read, so we need to send a_a_NumBytes as Count
}
AString cFile::Read(size_t a_NumBytes)
{
ASSERT(IsOpen());
if (!IsOpen())
{
return AString();
}
// HACK: This depends on the knowledge that AString::data() returns the internal buffer, rather than a copy of it.
AString res;
res.resize(a_NumBytes);
auto newSize = fread(const_cast<char *>(res.data()), 1, a_NumBytes, m_File);
res.resize(newSize);
return res;
}
int cFile::Write(const void * a_Buffer, size_t a_NumBytes)
{
ASSERT(IsOpen());
if (!IsOpen())
{
return -1;
}
int res = static_cast<int>(fwrite(a_Buffer, 1, a_NumBytes, m_File)); // fwrite() returns the portion of Count parameter actually written, so we need to send a_NumBytes as Count
return res;
}
long cFile::Seek (int iPosition)
{
ASSERT(IsOpen());
if (!IsOpen())
{
return -1;
}
if (fseek(m_File, iPosition, SEEK_SET) != 0)
{
return -1;
}
return ftell(m_File);
}
long cFile::Tell (void) const
{
ASSERT(IsOpen());
if (!IsOpen())
{
return -1;
}
return ftell(m_File);
}
long cFile::GetSize(void) const
{
ASSERT(IsOpen());
if (!IsOpen())
{
return -1;
}
long CurPos = Tell();
if (CurPos < 0)
{
return -1;
}
if (fseek(m_File, 0, SEEK_END) != 0)
{
return -1;
}
long res = Tell();
if (fseek(m_File, static_cast<long>(CurPos), SEEK_SET) != 0)
{
return -1;
}
return res;
}
int cFile::ReadRestOfFile(AString & a_Contents)
{
ASSERT(IsOpen());
if (!IsOpen())
{
return -1;
}
long TotalSize = GetSize();
if (TotalSize < 0)
{
return -1;
}
long Position = Tell();
if (Position < 0)
{
return -1;
}
auto DataSize = static_cast<size_t>(TotalSize - Position);
// HACK: This depends on the internal knowledge that AString's data() function returns the internal buffer directly
a_Contents.assign(DataSize, '\0');
return Read(static_cast<void *>(const_cast<char *>(a_Contents.data())), DataSize);
}
bool cFile::Exists(const AString & a_FileName)
{
cFile test(a_FileName, fmRead);
return test.IsOpen();
}
bool cFile::Delete(const AString & a_Path)
{
if (IsFolder(a_Path))
{
return DeleteFolder(a_Path);
}
else
{
return DeleteFile(a_Path);
}
}
bool cFile::DeleteFolder(const AString & a_FolderName)
{
#ifdef _WIN32
return (RemoveDirectoryA(a_FolderName.c_str()) != 0);
#else // _WIN32
return (rmdir(a_FolderName.c_str()) == 0);
#endif // else _WIN32
}
bool cFile::DeleteFolderContents(const AString & a_FolderName)
{
auto Contents = cFile::GetFolderContents(a_FolderName);
for (const auto & item: Contents)
{
// Remove the item:
auto WholePath = a_FolderName + GetPathSeparator() + item;
if (IsFolder(WholePath))
{
if (!DeleteFolderContents(WholePath))
{
return false;
}
if (!DeleteFolder(WholePath))
{
return false;
}
}
else
{
if (!DeleteFile(WholePath))
{
return false;
}
}
} // for item - Contents[]
// All deletes succeeded
return true;
}
bool cFile::DeleteFile(const AString & a_FileName)
{
return (remove(a_FileName.c_str()) == 0);
}
bool cFile::Rename(const AString & a_OrigFileName, const AString & a_NewFileName)
{
return (rename(a_OrigFileName.c_str(), a_NewFileName.c_str()) == 0);
}
bool cFile::Copy(const AString & a_SrcFileName, const AString & a_DstFileName)
{
#ifdef _WIN32
return (CopyFileA(a_SrcFileName.c_str(), a_DstFileName.c_str(), FALSE) != 0);
#else
// Other OSs don't have a direct CopyFile equivalent, do it the harder way:
std::ifstream src(a_SrcFileName.c_str(), std::ios::binary);
std::ofstream dst(a_DstFileName.c_str(), std::ios::binary);
if (dst.good())
{
dst << src.rdbuf();
return true;
}
else
{
return false;
}
#endif
}
bool cFile::IsFolder(const AString & a_Path)
{
#ifdef _WIN32
DWORD FileAttrib = GetFileAttributesA(a_Path.c_str());
return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & FILE_ATTRIBUTE_DIRECTORY) != 0));
#else
struct stat st;
return ((stat(a_Path.c_str(), &st) == 0) && S_ISDIR(st.st_mode));
#endif
}
bool cFile::IsFile(const AString & a_Path)
{
#ifdef _WIN32
DWORD FileAttrib = GetFileAttributesA(a_Path.c_str());
return ((FileAttrib != INVALID_FILE_ATTRIBUTES) && ((FileAttrib & (FILE_ATTRIBUTE_DIRECTORY | FILE_ATTRIBUTE_DEVICE)) == 0));
#else
struct stat st;
return ((stat(a_Path.c_str(), &st) == 0) && S_ISREG(st.st_mode));
#endif
}
long cFile::GetSize(const AString & a_FileName)
{
struct stat st;
if (stat(a_FileName.c_str(), &st) == 0)
{
return static_cast<int>(st.st_size);
}
return -1;
}
bool cFile::CreateFolder(const AString & a_FolderPath)
{
#ifdef _WIN32
return (CreateDirectoryA(a_FolderPath.c_str(), nullptr) != 0);
#else
return (mkdir(a_FolderPath.c_str(), S_IRWXU | S_IRWXG | S_IRWXO) == 0);
#endif
}
bool cFile::CreateFolderRecursive(const AString & a_FolderPath)
{
// Special case: Fail if the path is empty
if (a_FolderPath.empty())
{
return false;
}
// Go through each path element and create the folder:
auto len = a_FolderPath.length();
for (decltype(len) i = 0; i < len; i++)
{
#ifdef _WIN32
if ((a_FolderPath[i] == '\\') || (a_FolderPath[i] == '/'))
#else
if (a_FolderPath[i] == '/')
#endif
{
CreateFolder(a_FolderPath.substr(0, i));
}
}
CreateFolder(a_FolderPath);
// Check the result by querying whether the final path exists:
return IsFolder(a_FolderPath);
}
AStringVector cFile::GetFolderContents(const AString & a_Folder)
{
AStringVector AllFiles;
#ifdef _WIN32
// If the folder name doesn't contain the terminating slash / backslash, add it:
AString FileFilter = a_Folder;
if (
!FileFilter.empty() &&
(FileFilter[FileFilter.length() - 1] != '\\') &&
(FileFilter[FileFilter.length() - 1] != '/')
)
{
FileFilter.push_back('\\');
}
// Find all files / folders:
FileFilter.append("*.*");
HANDLE hFind;
WIN32_FIND_DATAA FindFileData;
if ((hFind = FindFirstFileA(FileFilter.c_str(), &FindFileData)) != INVALID_HANDLE_VALUE)
{
do
{
if (
(strcmp(FindFileData.cFileName, ".") == 0) ||
(strcmp(FindFileData.cFileName, "..") == 0)
)
{
continue;
}
AllFiles.push_back(FindFileData.cFileName);
} while (FindNextFileA(hFind, &FindFileData));
FindClose(hFind);
}
#else // _WIN32
DIR * dp;
AString Folder = a_Folder;
if (Folder.empty())
{
Folder = ".";
}
if ((dp = opendir(Folder.c_str())) == nullptr)
{
LOGERROR("Error (%i) opening directory \"%s\"\n", errno, Folder.c_str());
}
else
{
struct dirent *dirp;
while ((dirp = readdir(dp)) != nullptr)
{
if (
(strcmp(dirp->d_name, ".") == 0) ||
(strcmp(dirp->d_name, "..") == 0)
)
{
continue;
}
AllFiles.push_back(dirp->d_name);
}
closedir(dp);
}
#endif // else _WIN32
return AllFiles;
}
AString cFile::ReadWholeFile(const AString & a_FileName)
{
cFile f;
if (!f.Open(a_FileName, fmRead))
{
return "";
}
AString Contents;
f.ReadRestOfFile(Contents);
return Contents;
}
AString cFile::ChangeFileExt(const AString & a_FileName, const AString & a_NewExt)
{
auto res = a_FileName;
// If the path separator is the last character of the string, return the string unmodified (refers to a folder):
#if defined(_MSC_VER)
// Find either path separator - MSVC CRT accepts slashes as separators, too
auto LastPathSep = res.find_last_of("/\\");
#elif defined(_WIN32)
// Windows with different CRTs support only the backslash separator
auto LastPathSep = res.rfind('\\');
#else
// Linux supports only the slash separator
auto LastPathSep = res.rfind('/');
#endif
if ((LastPathSep != AString::npos) && (LastPathSep + 1 == res.size()))
{
return res;
}
// Append or replace the extension:
auto DotPos = res.rfind('.');
if (
(DotPos == AString::npos) || // No dot found
((LastPathSep != AString::npos) && (LastPathSep > DotPos)) // Last dot is before the last path separator (-> in folder name)
)
{
// No extension, just append the new one:
if (!a_NewExt.empty() && (a_NewExt[0] != '.'))
{
// a_NewExt doesn't start with a dot, insert one:
res.push_back('.');
}
res.append(a_NewExt);
}
else
{
// Replace existing extension:
if (!a_NewExt.empty() && (a_NewExt[0] != '.'))
{
// a_NewExt doesn't start with a dot, keep the current one:
res.erase(DotPos + 1, AString::npos);
}
else
{
res.erase(DotPos, AString::npos);
}
res.append(a_NewExt);
}
return res;
}
unsigned cFile::GetLastModificationTime(const AString & a_FileName)
{
struct stat st;
if (stat(a_FileName.c_str(), &st) < 0)
{
return 0;
}
#if defined(_WIN32)
// Windows returns times in local time already
return static_cast<unsigned>(st.st_mtime);
#elif defined(ANDROID)
// Identical to Linux below, but st_mtime is an unsigned long, so cast is needed:
auto Time = static_cast<time_t>(st.st_mtime);
return static_cast<unsigned>(mktime(localtime(&Time)));
#else
// Linux returns UTC time, convert to local timezone:
return static_cast<unsigned>(mktime(localtime(&st.st_mtime)));
#endif
}
AString cFile::GetPathSeparator(void)
{
#ifdef _WIN32
return "\\";
#else
return "/";
#endif
}
AString cFile::GetExecutableExt(void)
{
#ifdef _WIN32
return ".exe";
#else
return "";
#endif
}
int cFile::vPrintf(const char * a_Fmt, fmt::printf_args a_ArgList)
{
fmt::memory_buffer Buffer;
fmt::printf(Buffer, fmt::to_string_view(a_Fmt), a_ArgList);
return Write(Buffer.data(), Buffer.size());
}
void cFile::Flush(void)
{
fflush(m_File);
}