// TCPLinkImpl.cpp
// Implements the cTCPLinkImpl class implementing the TCP link functionality
#include "Globals.h"
#include "TCPLinkImpl.h"
#include "../mbedTLS++/SslConfig.h"
#include "NetworkSingleton.h"
#include "ServerHandleImpl.h"
#include "event2/buffer.h"
////////////////////////////////////////////////////////////////////////////////
// cTCPLinkImpl:
cTCPLinkImpl::cTCPLinkImpl(cTCPLink::cCallbacksPtr a_LinkCallbacks):
Super(std::move(a_LinkCallbacks)),
m_BufferEvent(bufferevent_socket_new(cNetworkSingleton::Get().GetEventBase(), -1, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_THREADSAFE | BEV_OPT_DEFER_CALLBACKS | BEV_OPT_UNLOCK_CALLBACKS)),
m_LocalPort(0),
m_RemotePort(0),
m_ShouldShutdown(false)
{
}
cTCPLinkImpl::cTCPLinkImpl(evutil_socket_t a_Socket, cTCPLink::cCallbacksPtr a_LinkCallbacks, cServerHandleImplPtr a_Server, const sockaddr * a_Address, socklen_t a_AddrLen):
Super(std::move(a_LinkCallbacks)),
m_BufferEvent(bufferevent_socket_new(cNetworkSingleton::Get().GetEventBase(), a_Socket, BEV_OPT_CLOSE_ON_FREE | BEV_OPT_THREADSAFE | BEV_OPT_DEFER_CALLBACKS | BEV_OPT_UNLOCK_CALLBACKS)),
m_Server(std::move(a_Server)),
m_LocalPort(0),
m_RemotePort(0),
m_ShouldShutdown(false)
{
// Update the endpoint addresses:
UpdateLocalAddress();
UpdateAddress(a_Address, a_AddrLen, m_RemoteIP, m_RemotePort);
}
cTCPLinkImpl::~cTCPLinkImpl()
{
// If the TLS context still exists, free it:
m_TlsContext.reset();
bufferevent_free(m_BufferEvent);
}
cTCPLinkImplPtr cTCPLinkImpl::Connect(const AString & a_Host, UInt16 a_Port, cTCPLink::cCallbacksPtr a_LinkCallbacks, cNetwork::cConnectCallbacksPtr a_ConnectCallbacks)
{
ASSERT(a_LinkCallbacks != nullptr);
ASSERT(a_ConnectCallbacks != nullptr);
// Create a new link:
cTCPLinkImplPtr res{new cTCPLinkImpl(std::move(a_LinkCallbacks))}; // Cannot use std::make_shared here, constructor is not accessible
res->m_ConnectCallbacks = std::move(a_ConnectCallbacks);
cNetworkSingleton::Get().AddLink(res);
res->m_Callbacks->OnLinkCreated(res);
res->Enable(res);
// Callback to connect after performing lookup:
class cHostnameCallback :
public cNetwork::cResolveNameCallbacks
{
cTCPLinkImplPtr m_Link;
UInt16 m_Port;
bool m_IsConnecting;
public:
cHostnameCallback(cTCPLinkImplPtr a_Link, UInt16 a_ConnectPort):
m_Link(std::move(a_Link)),
m_Port(a_ConnectPort),
m_IsConnecting(false)
{
}
void DoConnect(const sockaddr * a_IP, int size)
{
// Make sure connect is only completed once
if (!m_IsConnecting)
{
int ErrCode = bufferevent_socket_connect(m_Link->m_BufferEvent, a_IP, size);
if (ErrCode == 0)
{
m_IsConnecting = true;
}
else
{
m_Link->GetCallbacks()->OnError(ErrCode, evutil_socket_error_to_string(ErrCode));
}
}
}
virtual bool OnNameResolvedV4(const AString & a_Name, const sockaddr_in * a_IP) override
{
sockaddr_in Addr = *a_IP;
Addr.sin_port = htons(m_Port);
DoConnect(reinterpret_cast<const sockaddr *>(&Addr), sizeof(Addr));
return false; // Don't care about recieving ip as string
}
virtual bool OnNameResolvedV6(const AString & a_Name, const sockaddr_in6 * a_IP) override
{
sockaddr_in6 Addr = *a_IP;
Addr.sin6_port = htons(m_Port);
DoConnect(reinterpret_cast<const sockaddr *>(&Addr), sizeof(Addr));
return false; // Don't care about recieving ip as string
}
virtual void OnError(int a_ErrorCode, const AString & a_ErrorMsg) override
{
m_Link->GetCallbacks()->OnError(a_ErrorCode, a_ErrorMsg);
cNetworkSingleton::Get().RemoveLink(m_Link.get());
}
// Don't need to do anything for these
virtual void OnFinished() override
{
}
virtual void OnNameResolved(const AString & a_Name, const AString & a_IP) override
{
}
};
// Schedule the host query
cNetwork::HostnameToIP(a_Host, std::make_shared<cHostnameCallback>(res, a_Port));
return res;
}
void cTCPLinkImpl::Enable(cTCPLinkImplPtr a_Self)
{
// Take hold of a shared copy of self, to keep as long as the callbacks are coming:
m_Self = std::move(a_Self);
// Set the LibEvent callbacks and enable processing:
bufferevent_setcb(m_BufferEvent, ReadCallback, WriteCallback, EventCallback, this);
bufferevent_enable(m_BufferEvent, EV_READ | EV_WRITE);
}
bool cTCPLinkImpl::Send(const void * a_Data, size_t a_Length)
{
if (m_ShouldShutdown)
{
LOGD("%s: Cannot send data, the link is already shut down.", __FUNCTION__);
return false;
}
// If running in TLS mode, push the data into the TLS context instead:
if (m_TlsContext != nullptr)
{
m_TlsContext->Send(a_Data, a_Length);
return true;
}
// Send the data:
return SendRaw(a_Data, a_Length);
}
void cTCPLinkImpl::Shutdown(void)
{
// If running in TLS mode, notify the TLS layer:
if (m_TlsContext != nullptr)
{
m_TlsContext->NotifyClose();
m_TlsContext->ResetSelf();
m_TlsContext.reset();
}
// If there's no outgoing data, shutdown the socket directly:
if (evbuffer_get_length(bufferevent_get_output(m_BufferEvent)) == 0)
{
DoActualShutdown();
return;
}
// There's still outgoing data in the LibEvent buffer, schedule a shutdown when it's written to OS's TCP stack:
m_ShouldShutdown = true;
}
void cTCPLinkImpl::Close(void)
{
// If running in TLS mode, notify the TLS layer:
if (m_TlsContext != nullptr)
{
m_TlsContext->NotifyClose();
m_TlsContext->ResetSelf();
m_TlsContext.reset();
}
// Disable all events on the socket, but keep it alive:
bufferevent_disable(m_BufferEvent, EV_READ | EV_WRITE);
if (m_Server == nullptr)
{
cNetworkSingleton::Get().RemoveLink(this);
}
else
{
m_Server->RemoveLink(this);
}
m_Self.reset();
}
AString cTCPLinkImpl::StartTLSClient(
cX509CertPtr a_OwnCert,
cCryptoKeyPtr a_OwnPrivKey
)
{
// Check preconditions:
if (m_TlsContext != nullptr)
{
return "TLS is already active on this link";
}
if ((a_OwnCert == nullptr) != (a_OwnPrivKey == nullptr))
{
return "Either provide both the certificate and private key, or neither";
}
// Create the TLS context:
m_TlsContext = std::make_shared<cLinkTlsContext>(*this);
if (a_OwnCert != nullptr)
{
auto Config = cSslConfig::MakeDefaultConfig(true);
Config->SetOwnCert(std::move(a_OwnCert), std::move(a_OwnPrivKey));
m_TlsContext->Initialize(Config);
}
else
{
m_TlsContext->Initialize(true);
}
m_TlsContext->SetSelf(cLinkTlsContextWPtr(m_TlsContext));
// Start the handshake:
m_TlsContext->Handshake();
return {};
}
AString cTCPLinkImpl::StartTLSServer(
cX509CertPtr a_OwnCert,
cCryptoKeyPtr a_OwnPrivKey,
const AString & a_StartTLSData
)
{
// Check preconditions:
if (m_TlsContext != nullptr)
{
return "TLS is already active on this link";
}
if ((a_OwnCert == nullptr) || (a_OwnPrivKey == nullptr))
{
return "Provide the server certificate and private key";
}
// Create the TLS context:
m_TlsContext = std::make_shared<cLinkTlsContext>(*this);
{
auto Config = cSslConfig::MakeDefaultConfig(false);
Config->SetOwnCert(a_OwnCert, a_OwnPrivKey);
m_TlsContext->Initialize(std::move(Config));
}
m_TlsContext->SetSelf(cLinkTlsContextWPtr(m_TlsContext));
// Push the initial data:
m_TlsContext->StoreReceivedData(a_StartTLSData.data(), a_StartTLSData.size());
// Start the handshake:
m_TlsContext->Handshake();
return {};
}
void cTCPLinkImpl::ReadCallback(bufferevent * a_BufferEvent, void * a_Self)
{
ASSERT(a_Self != nullptr);
cTCPLinkImpl * Self = static_cast<cTCPLinkImpl *>(a_Self);
ASSERT(Self->m_BufferEvent == a_BufferEvent);
ASSERT(Self->m_Callbacks != nullptr);
// Read all the incoming data, in 1024-byte chunks:
char data[1024];
size_t length;
auto tlsContext = Self->m_TlsContext;
while ((length = bufferevent_read(a_BufferEvent, data, sizeof(data))) > 0)
{
if (tlsContext != nullptr)
{
ASSERT(tlsContext->IsLink(Self));
tlsContext->StoreReceivedData(data, length);
}
else
{
Self->ReceivedCleartextData(data, length);
}
}
}
void cTCPLinkImpl::WriteCallback(bufferevent * a_BufferEvent, void * a_Self)
{
ASSERT(a_Self != nullptr);
auto Self = static_cast<cTCPLinkImpl *>(a_Self);
ASSERT(Self->m_Callbacks != nullptr);
// If there's no more data to write and the link has been scheduled for shutdown, do the shutdown:
auto OutLen = evbuffer_get_length(bufferevent_get_output(Self->m_BufferEvent));
if ((OutLen == 0) && (Self->m_ShouldShutdown))
{
Self->DoActualShutdown();
}
}
void cTCPLinkImpl::EventCallback(bufferevent * a_BufferEvent, short a_What, void * a_Self)
{
ASSERT(a_Self != nullptr);
cTCPLinkImplPtr Self = static_cast<cTCPLinkImpl *>(a_Self)->m_Self;
if (Self == nullptr)
{
// The link has already been freed
return;
}
// If an error is reported, call the error callback:
if (a_What & BEV_EVENT_ERROR)
{
// Choose the proper callback to call based on whether we were waiting for connection or not:
int err = EVUTIL_SOCKET_ERROR();
if (Self->m_ConnectCallbacks != nullptr)
{
if (err == 0)
{
// This could be a DNS failure
err = bufferevent_socket_get_dns_error(a_BufferEvent);
}
Self->m_ConnectCallbacks->OnError(err, evutil_socket_error_to_string(err));
}
else
{
Self->m_Callbacks->OnError(err, evutil_socket_error_to_string(err));
if (Self->m_Server == nullptr)
{
cNetworkSingleton::Get().RemoveLink(Self.get());
}
else
{
Self->m_Server->RemoveLink(Self.get());
}
}
Self->m_Self.reset();
return;
}
// Pending connection succeeded, call the connection callback:
if (a_What & BEV_EVENT_CONNECTED)
{
Self->UpdateLocalAddress();
Self->UpdateRemoteAddress();
if (Self->m_ConnectCallbacks != nullptr)
{
Self->m_ConnectCallbacks->OnConnected(*Self);
// Reset the connect callbacks so that later errors get reported through the link callbacks:
Self->m_ConnectCallbacks.reset();
return;
}
}
// If the connection has been closed, call the link callback and remove the connection:
if (a_What & BEV_EVENT_EOF)
{
// If running in TLS mode and there's data left in the TLS contect, report it:
auto tlsContext = Self->m_TlsContext;
if (tlsContext != nullptr)
{
tlsContext->FlushBuffers();
}
Self->m_Callbacks->OnRemoteClosed();
if (Self->m_Server != nullptr)
{
Self->m_Server->RemoveLink(Self.get());
}
else
{
cNetworkSingleton::Get().RemoveLink(Self.get());
}
Self->m_Self.reset();
return;
}
// Unknown event, report it:
LOGWARNING("cTCPLinkImpl: Unhandled LibEvent event %d (0x%x)", a_What, a_What);
ASSERT(!"cTCPLinkImpl: Unhandled LibEvent event");
}
void cTCPLinkImpl::UpdateAddress(const sockaddr * a_Address, socklen_t a_AddrLen, AString & a_IP, UInt16 & a_Port)
{
// Based on the family specified in the address, use the correct datastructure to convert to IP string:
char IP[128];
switch (a_Address->sa_family)
{
case AF_INET: // IPv4:
{
const sockaddr_in * sin = reinterpret_cast<const sockaddr_in *>(a_Address);
evutil_inet_ntop(AF_INET, &(sin->sin_addr), IP, sizeof(IP));
a_Port = ntohs(sin->sin_port);
break;
}
case AF_INET6: // IPv6
{
const sockaddr_in6 * sin = reinterpret_cast<const sockaddr_in6 *>(a_Address);
evutil_inet_ntop(AF_INET6, &(sin->sin6_addr), IP, sizeof(IP));
a_Port = ntohs(sin->sin6_port);
break;
}
default:
{
LOGWARNING("%s: Unknown socket address family: %d", __FUNCTION__, a_Address->sa_family);
ASSERT(!"Unknown socket address family");
break;
}
}
a_IP.assign(IP);
}
void cTCPLinkImpl::UpdateLocalAddress(void)
{
sockaddr_storage sa;
socklen_t salen = static_cast<socklen_t>(sizeof(sa));
getsockname(bufferevent_getfd(m_BufferEvent), reinterpret_cast<sockaddr *>(&sa), &salen);
UpdateAddress(reinterpret_cast<const sockaddr *>(&sa), salen, m_LocalIP, m_LocalPort);
}
void cTCPLinkImpl::UpdateRemoteAddress(void)
{
sockaddr_storage sa;
socklen_t salen = static_cast<socklen_t>(sizeof(sa));
getpeername(bufferevent_getfd(m_BufferEvent), reinterpret_cast<sockaddr *>(&sa), &salen);
UpdateAddress(reinterpret_cast<const sockaddr *>(&sa), salen, m_RemoteIP, m_RemotePort);
}
void cTCPLinkImpl::DoActualShutdown(void)
{
#ifdef _WIN32
shutdown(bufferevent_getfd(m_BufferEvent), SD_SEND);
#else
shutdown(bufferevent_getfd(m_BufferEvent), SHUT_WR);
#endif
bufferevent_disable(m_BufferEvent, EV_WRITE);
}
bool cTCPLinkImpl::SendRaw(const void * a_Data, size_t a_Length)
{
return (bufferevent_write(m_BufferEvent, a_Data, a_Length) == 0);
}
void cTCPLinkImpl::ReceivedCleartextData(const char * a_Data, size_t a_Length)
{
ASSERT(m_Callbacks != nullptr);
m_Callbacks->OnReceivedData(a_Data, a_Length);
}
////////////////////////////////////////////////////////////////////////////////
// cTCPLinkImpl::cLinkTlsContext:
cTCPLinkImpl::cLinkTlsContext::cLinkTlsContext(cTCPLinkImpl & a_Link):
m_Link(a_Link)
{
}
void cTCPLinkImpl::cLinkTlsContext::SetSelf(cLinkTlsContextWPtr a_Self)
{
m_Self = std::move(a_Self);
}
void cTCPLinkImpl::cLinkTlsContext::ResetSelf(void)
{
m_Self.reset();
}
void cTCPLinkImpl::cLinkTlsContext::StoreReceivedData(const char * a_Data, size_t a_NumBytes)
{
// Hold self alive for the duration of this function
cLinkTlsContextPtr Self(m_Self);
m_EncryptedData.append(a_Data, a_NumBytes);
// Try to finish a pending handshake:
TryFinishHandshaking();
// Flush any cleartext data that can be "received":
FlushBuffers();
}
void cTCPLinkImpl::cLinkTlsContext::FlushBuffers(void)
{
// Hold self alive for the duration of this function
cLinkTlsContextPtr Self(m_Self);
// If the handshake didn't complete yet, bail out:
if (!HasHandshaken())
{
return;
}
char Buffer[1024];
int NumBytes;
while ((NumBytes = ReadPlain(Buffer, sizeof(Buffer))) > 0)
{
m_Link.ReceivedCleartextData(Buffer, static_cast<size_t>(NumBytes));
if (m_Self.expired())
{
// The callback closed the SSL context, bail out
return;
}
}
}
void cTCPLinkImpl::cLinkTlsContext::TryFinishHandshaking(void)
{
// Hold self alive for the duration of this function
cLinkTlsContextPtr Self(m_Self);
// If the handshake hasn't finished yet, retry:
if (!HasHandshaken())
{
Handshake();
// If the handshake succeeded, write all the queued plaintext data:
if (HasHandshaken())
{
m_Link.GetCallbacks()->OnTlsHandshakeCompleted();
WritePlain(m_CleartextData.data(), m_CleartextData.size());
m_CleartextData.clear();
}
}
}
void cTCPLinkImpl::cLinkTlsContext::Send(const void * a_Data, size_t a_Length)
{
// Hold self alive for the duration of this function
cLinkTlsContextPtr Self(m_Self);
// If the handshake hasn't completed yet, queue the data:
if (!HasHandshaken())
{
m_CleartextData.append(reinterpret_cast<const char *>(a_Data), a_Length);
TryFinishHandshaking();
return;
}
// The connection is all set up, write the cleartext data into the SSL context:
WritePlain(a_Data, a_Length);
FlushBuffers();
}
int cTCPLinkImpl::cLinkTlsContext::ReceiveEncrypted(unsigned char * a_Buffer, size_t a_NumBytes)
{
// Hold self alive for the duration of this function
cLinkTlsContextPtr Self(m_Self);
// If there's nothing queued in the buffer, report empty buffer:
if (m_EncryptedData.empty())
{
return MBEDTLS_ERR_SSL_WANT_READ;
}
// Copy as much data as possible to the provided buffer:
size_t BytesToCopy = std::min(a_NumBytes, m_EncryptedData.size());
memcpy(a_Buffer, m_EncryptedData.data(), BytesToCopy);
m_EncryptedData.erase(0, BytesToCopy);
return static_cast<int>(BytesToCopy);
}
int cTCPLinkImpl::cLinkTlsContext::SendEncrypted(const unsigned char * a_Buffer, size_t a_NumBytes)
{
m_Link.SendRaw(a_Buffer, a_NumBytes);
return static_cast<int>(a_NumBytes);
}
////////////////////////////////////////////////////////////////////////////////
// cNetwork API:
bool cNetwork::Connect(
const AString & a_Host,
UInt16 a_Port,
cNetwork::cConnectCallbacksPtr a_ConnectCallbacks,
cTCPLink::cCallbacksPtr a_LinkCallbacks
)
{
// Add a connection request to the queue:
cTCPLinkImplPtr Conn = cTCPLinkImpl::Connect(a_Host, a_Port, std::move(a_LinkCallbacks), std::move(a_ConnectCallbacks));
return (Conn != nullptr);
}