// ForgeHandshake.cpp
// Implements Forge protocol handshaking
#include "Globals.h"
#include "ForgeHandshake.h"
#include "json/json.h"
#include "../Server.h"
#include "../ByteBuffer.h"
#include "../Bindings/PluginManager.h"
#include "../ClientHandle.h"
#include "../Root.h"
/** Discriminator byte values prefixing the FML|HS packets to determine their type. */
namespace Discriminator
{
static const Int8 ServerHello = 0;
static const Int8 ClientHello = 1;
static const Int8 ModList = 2;
static const Int8 RegistryData = 3;
// static const Int8 HandshakeReset = -2;
static const Int8 HandshakeAck = -1;
}
/** Client handshake state phases. */
namespace ClientPhase
{
static const Int8 WAITINGSERVERDATA = 2;
static const Int8 WAITINGSERVERCOMPLETE = 3;
static const Int8 PENDINGCOMPLETE = 4;
static const Int8 COMPLETE = 5;
}
/** Server handshake state phases. */
namespace ServerPhase
{
static const Int8 WAITINGCACK = 2;
static const Int8 COMPLETE = 3;
}
cForgeHandshake::cForgeHandshake(cClientHandle *a_Client) :
m_IsForgeClient(false),
m_Errored(false),
m_Client(a_Client)
{
}
void cForgeHandshake::SetError(const AString & message)
{
LOGD("Forge handshake error: %s", message.c_str());
m_Errored = true;
}
void cForgeHandshake::AugmentServerListPing(Json::Value & a_ResponseValue)
{
auto ProtocolVersion = m_Client->GetProtocolVersion();
auto & Mods = cRoot::Get()->GetServer()->GetRegisteredForgeMods(ProtocolVersion);
if (Mods.empty())
{
return;
}
LOGD("Received server ping from version: %d", ProtocolVersion);
Json::Value Modinfo;
Modinfo["type"] = "FML";
Json::Value ModList(Json::arrayValue);
for (auto & item: Mods)
{
Json::Value Mod;
Mod["modid"] = item.first;
Mod["version"] = item.second;
ModList.append(Mod);
}
Modinfo["modList"] = ModList;
a_ResponseValue["modinfo"] = Modinfo;
}
void cForgeHandshake::BeginForgeHandshake(const AString & a_Name, const cUUID & a_UUID, const Json::Value & a_Properties)
{
ASSERT(m_IsForgeClient);
m_Name = a_Name;
m_UUID = a_UUID;
m_Properties = a_Properties;
static const std::array<AString, 5> Channels{{ "FML|HS", "FML", "FML|MP", "FML", "FORGE" }};
AString ChannelsString;
for (auto & Channel: Channels)
{
ChannelsString.append(Channel);
ChannelsString.push_back('\0');
}
m_Client->SendPluginMessage("REGISTER", ChannelsString);
SendServerHello();
}
void cForgeHandshake::SendServerHello()
{
AString Message;
cByteBuffer Buf(6);
// Discriminator | Byte | Always 0 for ServerHello
Buf.WriteBEInt8(Discriminator::ServerHello);
// FML protocol Version | Byte | Determined from NetworkRegistery. Currently 2.
Buf.WriteBEInt8(2);
// Dimension TODO
Buf.WriteBEInt32(0);
Buf.ReadAll(Message);
m_Client->SendPluginMessage("FML|HS", Message);
}
AStringMap cForgeHandshake::ParseModList(const char * a_Data, size_t a_Size)
{
AStringMap Mods;
if (a_Size < 4)
{
SetError(Printf("ParseModList invalid packet, missing length (size = " SIZE_T_FMT ")", a_Size));
return Mods;
}
cByteBuffer Buf(a_Size);
Buf.Write(a_Data, a_Size);
UInt32 NumMods;
if (!Buf.ReadVarInt32(NumMods))
{
SetError("ParseModList failed to read mod count");
return Mods;
}
for (UInt32 i = 0; i < NumMods; ++i)
{
AString Name, Version;
if (!Buf.ReadVarUTF8String(Name))
{
SetError(Printf("ParseModList failed to read mod name at i = %d", i));
break;
}
if (!Buf.ReadVarUTF8String(Version))
{
SetError(Printf("ParseModList failed to read mod version at i = %d", i));
break;
}
Mods.insert({Name, Version});
}
return Mods;
}
void cForgeHandshake::HandleClientHello(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
{
if (a_Size == 2)
{
int FmlProtocolVersion = a_Data[1];
LOGD("Received ClientHello with FML protocol version %d", FmlProtocolVersion);
if (FmlProtocolVersion != 2)
{
SetError(Printf("Unsupported FML client protocol version received in ClientHello: %d", FmlProtocolVersion));
}
}
else
{
SetError(Printf("Received unexpected length of ClientHello: " SIZE_T_FMT, a_Size));
}
}
void cForgeHandshake::HandleModList(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
{
LOGD("Received ModList");
auto ClientMods = ParseModList(a_Data + 1, a_Size - 1);
AString ClientModsString;
for (auto & item: ClientMods)
{
AppendPrintf(ClientModsString, "%s@%s, ", item.first.c_str(), item.second.c_str());
}
LOG("Client connected with " SIZE_T_FMT " mods: %s", ClientMods.size(), ClientModsString.c_str());
m_Client->m_ForgeMods = ClientMods;
// Let the plugins know about this event, they may refuse the player:
if (cRoot::Get()->GetPluginManager()->CallHookLoginForge(*a_Client, ClientMods))
{
SetError("Modded client refused by plugin");
return;
}
// Send server ModList
// Send server-side Forge mods registered by plugins
const auto & ServerMods = m_Client->GetForgeMods();
const auto ModCount = ServerMods.size();
cByteBuffer Buf(256 * ModCount);
Buf.WriteBEInt8(Discriminator::ModList);
Buf.WriteVarInt32(static_cast<UInt32>(ModCount));
for (const auto & item: ServerMods)
{
Buf.WriteVarUTF8String(item.first); // name
Buf.WriteVarUTF8String(item.second); // version
}
AString ServerModList;
Buf.ReadAll(ServerModList);
m_Client->SendPluginMessage("FML|HS", ServerModList);
}
void cForgeHandshake::HandleHandshakeAck(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
{
if (a_Size != 2)
{
SetError(Printf("Unexpected HandshakeAck packet length: " SIZE_T_FMT "", a_Size));
return;
}
auto Phase = a_Data[1];
LOGD("Received client HandshakeAck with phase = %d", Phase);
switch (Phase)
{
case ClientPhase::WAITINGSERVERDATA:
{
cByteBuffer Buf(1024);
Buf.WriteBEInt8(Discriminator::RegistryData);
// TODO: send real registry data
bool HasMore = false;
AString RegistryName = "potions";
UInt32 NumIDs = 0;
UInt32 NumSubstitutions = 0;
UInt32 NumDummies = 0;
Buf.WriteBool(HasMore);
Buf.WriteVarUTF8String(RegistryName);
Buf.WriteVarInt32(NumIDs);
Buf.WriteVarInt32(NumSubstitutions);
Buf.WriteVarInt32(NumDummies);
AString RegistryData;
Buf.ReadAll(RegistryData);
m_Client->SendPluginMessage("FML|HS", RegistryData);
break;
}
case ClientPhase::WAITINGSERVERCOMPLETE:
{
LOGD("Client finished receiving registry data; acknowledging");
AString Ack;
Ack.push_back(Discriminator::HandshakeAck);
Ack.push_back(ServerPhase::WAITINGCACK);
m_Client->SendPluginMessage("FML|HS", Ack);
break;
}
case ClientPhase::PENDINGCOMPLETE:
{
LOGD("Client is pending completion; sending complete ack");
AString Ack;
Ack.push_back(Discriminator::HandshakeAck);
Ack.push_back(ServerPhase::COMPLETE);
m_Client->SendPluginMessage("FML|HS", Ack);
break;
}
case ClientPhase::COMPLETE:
{
// Now finish logging in
m_Client->FinishAuthenticate(m_Name, m_UUID, m_Properties);
break;
}
default:
{
SetError(Printf("Received unknown phase in Forge handshake acknowledgement: %d", Phase));
break;
}
}
}
void cForgeHandshake::DataReceived(cClientHandle * a_Client, const char * a_Data, size_t a_Size)
{
if (!m_IsForgeClient)
{
SetError(Printf("Received unexpected Forge data from non-Forge client (" SIZE_T_FMT " bytes)", a_Size));
return;
}
if (m_Errored)
{
LOGD("Received unexpected Forge data when in errored state, ignored");
return;
}
if (a_Size <= 1)
{
SetError(Printf("Received unexpectedly short Forge data (" SIZE_T_FMT " bytes)", a_Size));
return;
}
auto Discriminator = a_Data[0];
switch (Discriminator)
{
case Discriminator::ClientHello: HandleClientHello(a_Client, a_Data, a_Size); break;
case Discriminator::ModList: HandleModList(a_Client, a_Data, a_Size); break;
case Discriminator::HandshakeAck: HandleHandshakeAck(a_Client, a_Data, a_Size); break;
default:
{
SetError(Printf("Unexpected Forge packet %d received", Discriminator));
return;
}
}
}