// Protocol_1_12.h
/*
Declares the 1.12 protocol classes:
- cProtocol_1_12
- release 1.12 protocol (#335)
- cProtocol_1_12_1
- release 1.12.1 protocol (#338)
- cProtocol_1_12_2
- release 1.12.2 protocol (#340)
(others may be added later in the future for the 1.12 release series)
*/
#pragma once
#include "Protocol_1_11.h"
class cProtocol_1_12 :
public cProtocol_1_11_1
{
typedef cProtocol_1_11_1 super;
public:
cProtocol_1_12(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
virtual void SendCollectEntity(const cEntity & a_Entity, const cPlayer & a_Player, int a_Count) override;
virtual void SendHideTitle(void) override;
virtual void SendResetTitle(void) override;
virtual void SendSpawnMob(const cMonster & a_Mob) override;
virtual void SendTitleTimes(int a_FadeInTicks, int a_DisplayTicks, int a_FadeOutTicks) override;
protected:
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
virtual void HandlePacketAdvancementTab(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketCraftingBookData(cByteBuffer & a_ByteBuffer);
virtual void HandlePacketBlockPlace(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
virtual void WriteEntityMetadata(cPacketizer & a_Pkt, const cEntity & a_Entity) override;
virtual void WriteMobMetadata(cPacketizer & a_Pkt, const cMonster & a_Mob) override;
protected:
virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override;
};
class cProtocol_1_12_1 :
public cProtocol_1_12
{
typedef cProtocol_1_12 super;
public:
cProtocol_1_12_1(cClientHandle * a_Client, const AString &a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State);
protected:
virtual UInt32 GetPacketId(eOutgoingPackets a_Packet) override;
virtual bool HandlePacket(cByteBuffer & a_ByteBuffer, UInt32 a_PacketType) override;
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
};
class cProtocol_1_12_2:
public cProtocol_1_12_1
{
typedef cProtocol_1_12_1 Super;
public:
cProtocol_1_12_2(cClientHandle * a_Client, const AString & a_ServerAddress, UInt16 a_ServerPort, UInt32 a_State):
Super(a_Client, a_ServerAddress, a_ServerPort, a_State)
{
}
protected:
virtual void HandlePacketKeepAlive(cByteBuffer & a_ByteBuffer) override;
virtual void HandlePacketStatusRequest(cByteBuffer & a_ByteBuffer) override;
virtual void SendKeepAlive(UInt32 a_PingID) override;
};