summaryrefslogblamecommitdiffstats
path: root/src/Simulator/IncrementalRedstoneSimulator/DoorHandler.h
blob: b41f6194155c704f7f734178524fab70cfb03113 (plain) (tree)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15














                                            
                                                                                                                                                                                                               
         
                                







                                         
                                                                                                                                           
         
                                





                                    
                                                                                                                                                                  
         
                                                                                                         
 
                                                                                                                                                                                            
                 
                                                                              
                                                                                                                                               
                                                                                                                                                 




                          
                                                                                                                                                      
         
                                

                                    
                                                                                

         

#pragma once

#include "RedstoneHandler.h"
#include "Blocks/BlockDoor.h"





class cDoorHandler : public cRedstoneHandler
{
	typedef cRedstoneHandler super;
public:

	virtual unsigned char GetPowerDeliveredToPosition(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, Vector3i a_QueryPosition, BLOCKTYPE a_QueryBlockType) const override
	{
		UNUSED(a_World);
		UNUSED(a_Position);
		UNUSED(a_BlockType);
		UNUSED(a_Meta);
		UNUSED(a_QueryPosition);
		UNUSED(a_QueryBlockType);
		return 0;
	}

	virtual unsigned char GetPowerLevel(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_World);
		UNUSED(a_Position);
		UNUSED(a_BlockType);
		UNUSED(a_Meta);
		return 0;
	}

	virtual cVector3iArray Update(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta, PoweringData a_PoweringData) const override
	{
		// LOGD("Evaluating dori the door (%d %d %d)", a_Position.x, a_Position.y, a_Position.z);

		if (a_PoweringData != static_cast<cIncrementalRedstoneSimulator *>(a_World.GetRedstoneSimulator())->GetChunkData()->ExchangeUpdateOncePowerData(a_Position, a_PoweringData))
		{
			cChunkInterface ChunkInterface(a_World.GetChunkMap());
			cBlockDoorHandler::SetOpen(ChunkInterface, a_Position.x, a_Position.y, a_Position.z, (a_PoweringData.PowerLevel != 0));
			a_World.BroadcastSoundParticleEffect(EffectID::SFX_RANDOM_WOODEN_DOOR_OPEN, a_Position.x, a_Position.y, a_Position.z, 0);
		}

		return {};
	}

	virtual cVector3iArray GetValidSourcePositions(cWorld & a_World, Vector3i a_Position, BLOCKTYPE a_BlockType, NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_World);
		UNUSED(a_BlockType);
		UNUSED(a_Meta);
		return GetAdjustedRelatives(a_Position, GetRelativeAdjacents());
	}
};