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#pragma once
#include "Simulator.h"
class cRedstoneSimulatorChunkData
{
public:
virtual ~cRedstoneSimulatorChunkData()
{
}
};
class cRedstoneSimulator:
public cSimulator
{
using Super = cSimulator;
public:
using Super::cSimulator;
virtual cRedstoneSimulatorChunkData * CreateChunkData() = 0;
};
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