blob: ef61c9a8493cc2e9a326686898599ab19c774939 (
plain) (
tree)
|
|
// VaporizeFluidSimulator.h
// Declares the cVaporizeFluidSimulator class representing a fluid simulator that replaces all fluid blocks with air
// Useful for water simulation in the Nether
#pragma once
#include "FluidSimulator.h"
class cVaporizeFluidSimulator:
public cFluidSimulator
{
using Super = cFluidSimulator;
public:
using Super::cFluidSimulator;
private:
virtual void Simulate(float a_Dt) override;
virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override;
virtual cFluidSimulatorData * CreateChunkData(void) override { return nullptr; }
} ;
|