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path: root/src/WorldStorage/NamespaceSerializer.cpp
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#include "Globals.h"

#include "NamespaceSerializer.h"





unsigned NamespaceSerializer::DataVersion()
{
	return 2566;
}





std::string_view NamespaceSerializer::From(const Statistic a_ID)
{
	switch (a_ID)
	{
		case Statistic::AnimalsBred:                  return "animals_bred";
		case Statistic::AviateOneCm:                  return "aviate_one_cm";
		case Statistic::BellRing:                     return "bell_ring";
		case Statistic::BoatOneCm:                    return "boat_one_cm";
		case Statistic::CleanArmor:                   return "clean_armor";
		case Statistic::CleanBanner:                  return "clean_banner";
		case Statistic::CleanShulkerBox:              return "clean_shulker_box";
		case Statistic::ClimbOneCm:                   return "climb_one_cm";
		case Statistic::CrouchOneCm:                  return "crouch_one_cm";
		case Statistic::DamageAbsorbed:               return "damage_absorbed";
		case Statistic::DamageBlockedByShield:        return "damage_blocked_by_shield";
		case Statistic::DamageDealt:                  return "damage_dealt";
		case Statistic::DamageDealtAbsorbed:          return "damage_dealt_absorbed";
		case Statistic::DamageDealtResisted:          return "damage_dealt_resisted";
		case Statistic::DamageResisted:               return "damage_resisted";
		case Statistic::DamageTaken:                  return "damage_taken";
		case Statistic::Deaths:                       return "deaths";
		case Statistic::Drop:                         return "drop";
		case Statistic::EatCakeSlice:                 return "eat_cake_slice";
		case Statistic::EnchantItem:                  return "enchant_item";
		case Statistic::FallOneCm:                    return "fall_one_cm";
		case Statistic::FillCauldron:                 return "fill_cauldron";
		case Statistic::FishCaught:                   return "fish_caught";
		case Statistic::FlyOneCm:                     return "fly_one_cm";
		case Statistic::HorseOneCm:                   return "horse_one_cm";
		case Statistic::InspectDispenser:             return "inspect_dispenser";
		case Statistic::InspectDropper:               return "inspect_dropper";
		case Statistic::InspectHopper:                return "inspect_hopper";
		case Statistic::InteractWithAnvil:            return "interact_with_anvil";
		case Statistic::InteractWithBeacon:           return "interact_with_beacon";
		case Statistic::InteractWithBlastFurnace:     return "interact_with_blast_furnace";
		case Statistic::InteractWithBrewingstand:     return "interact_with_brewingstand";
		case Statistic::InteractWithCampfire:         return "interact_with_campfire";
		case Statistic::InteractWithCartographyTable: return "interact_with_cartography_table";
		case Statistic::InteractWithCraftingTable:    return "interact_with_crafting_table";
		case Statistic::InteractWithFurnace:          return "interact_with_furnace";
		case Statistic::InteractWithGrindstone:       return "interact_with_grindstone";
		case Statistic::InteractWithLectern:          return "interact_with_lectern";
		case Statistic::InteractWithLoom:             return "interact_with_loom";
		case Statistic::InteractWithSmithingTable:    return "interact_with_smithing_table";
		case Statistic::InteractWithSmoker:           return "interact_with_smoker";
		case Statistic::InteractWithStonecutter:      return "interact_with_stonecutter";
		case Statistic::Jump:                         return "jump";
		case Statistic::LeaveGame:                    return "leave_game";
		case Statistic::MinecartOneCm:                return "minecart_one_cm";
		case Statistic::MobKills:                     return "mob_kills";
		case Statistic::OpenBarrel:                   return "open_barrel";
		case Statistic::OpenChest:                    return "open_chest";
		case Statistic::OpenEnderchest:               return "open_enderchest";
		case Statistic::OpenShulkerBox:               return "open_shulker_box";
		case Statistic::PigOneCm:                     return "pig_one_cm";
		case Statistic::PlayNoteblock:                return "play_noteblock";
		case Statistic::PlayOneMinute:                return "play_one_minute";
		case Statistic::PlayRecord:                   return "play_record";
		case Statistic::PlayerKills:                  return "player_kills";
		case Statistic::PotFlower:                    return "pot_flower";
		case Statistic::RaidTrigger:                  return "raid_trigger";
		case Statistic::RaidWin:                      return "raid_win";
		case Statistic::SleepInBed:                   return "sleep_in_bed";
		case Statistic::SneakTime:                    return "sneak_time";
		case Statistic::SprintOneCm:                  return "sprint_one_cm";
		case Statistic::StriderOneCm:                 return "strider_one_cm";
		case Statistic::SwimOneCm:                    return "swim_one_cm";
		case Statistic::TalkedToVillager:             return "talked_to_villager";
		case Statistic::TargetHit:                    return "target_hit";
		case Statistic::TimeSinceDeath:               return "time_since_death";
		case Statistic::TimeSinceRest:                return "time_since_rest";
		case Statistic::TradedWithVillager:           return "traded_with_villager";
		case Statistic::TriggerTrappedChest:          return "trigger_trapped_chest";
		case Statistic::TuneNoteblock:                return "tune_noteblock";
		case Statistic::UseCauldron:                  return "use_cauldron";
		case Statistic::WalkOnWaterOneCm:             return "walk_on_water_one_cm";
		case Statistic::WalkOneCm:                    return "walk_one_cm";
		case Statistic::WalkUnderWaterOneCm:          return "walk_under_water_one_cm";

		// Old ones just for compatibility
		case Statistic::JunkFished:                   return "junk_fished";
		case Statistic::TreasureFished:               return "treasure_fished";

		// The old advancements
		case Statistic::AchOpenInventory:             return "cuberite:achievement.openInventory";
		case Statistic::AchMineWood:                  return "cuberite:achievement.mineWood";
		case Statistic::AchBuildWorkBench:            return "cuberite:achievement.buildWorkBench";
		case Statistic::AchBuildPickaxe:              return "cuberite:achievement.buildPickaxe";
		case Statistic::AchBuildFurnace:              return "cuberite:achievement.buildFurnace";
		case Statistic::AchAcquireIron:               return "cuberite:achievement.acquireIron";
		case Statistic::AchBuildHoe:                  return "cuberite:achievement.buildHoe";
		case Statistic::AchMakeBread:                 return "cuberite:achievement.makeBread";
		case Statistic::AchBakeCake:                  return "cuberite:achievement.bakeCake";
		case Statistic::AchBuildBetterPickaxe:        return "cuberite:achievement.buildBetterPickaxe";
		case Statistic::AchCookFish:                  return "cuberite:achievement.cookFish";
		case Statistic::AchOnARail:                   return "cuberite:achievement.onARail";
		case Statistic::AchBuildSword:                return "cuberite:achievement.buildSword";
		case Statistic::AchKillEnemy:                 return "cuberite:achievement.killEnemy";
		case Statistic::AchKillCow:                   return "cuberite:achievement.killCow";
		case Statistic::AchFlyPig:                    return "cuberite:achievement.flyPig";
		case Statistic::AchSnipeSkeleton:             return "cuberite:achievement.snipeSkeleton";
		case Statistic::AchDiamonds:                  return "cuberite:achievement.diamonds";
		case Statistic::AchPortal:                    return "cuberite:achievement.portal";
		case Statistic::AchGhast:                     return "cuberite:achievement.ghast";
		case Statistic::AchBlazeRod:                  return "cuberite:achievement.blazeRod";
		case Statistic::AchPotion:                    return "cuberite:achievement.potion";
		case Statistic::AchTheEnd:                    return "cuberite:achievement.theEnd";
		case Statistic::AchTheEnd2:                   return "cuberite:achievement.theEnd2";
		case Statistic::AchEnchantments:              return "cuberite:achievement.enchantments";
		case Statistic::AchOverkill:                  return "cuberite:achievement.overkill";
		case Statistic::AchBookcase:                  return "cuberite:achievement.bookcase";
		case Statistic::AchExploreAllBiomes:          return "cuberite:achievement.exploreAllBiomes";
		case Statistic::AchSpawnWither:               return "cuberite:achievement.spawnWither";
		case Statistic::AchKillWither:                return "cuberite:achievement.killWither";
		case Statistic::AchFullBeacon:                return "cuberite:achievement.fullBeacon";
		case Statistic::AchBreedCow:                  return "cuberite:achievement.breedCow";
		case Statistic::AchDiamondsToYou:             return "cuberite:achievement.diamondsToYou";
	}
	UNREACHABLE("Tried to save unhandled statistic");
}





std::string_view NamespaceSerializer::From(const eMonsterType a_ID)
{
	switch (a_ID)
	{
		case mtBat:            return "bat";
		case mtBlaze:          return "blaze";
		case mtCat:            return "cat";
		case mtCaveSpider:     return "cave_spider";
		case mtChicken:        return "chicken";
		case mtCod:            return "cod";
		case mtCow:            return "cow";
		case mtCreeper:        return "creeper";
		case mtDolphin:        return "dolphin";
		case mtDonkey:         return "donkey";
		case mtDrowned:        return "drowned";
		case mtElderGuardian:  return "elder_guardian";
		case mtEnderDragon:    return "ender_dragon";
		case mtEnderman:       return "enderman";
		case mtEndermite:      return "endermite";
		case mtEvoker:         return "evoker";
		case mtFox:            return "fox";
		case mtGhast:          return "ghast";
		case mtGiant:          return "giant";
		case mtGuardian:       return "guardian";
		case mtHorse:          return "horse";
		case mtHoglin:         return "hoglin";
		case mtHusk:           return "husk";
		case mtIllusioner:     return "illusioner";
		case mtIronGolem:      return "iron_golem";
		case mtLlama:          return "llama";
		case mtMagmaCube:      return "magma_cube";
		case mtMooshroom:      return "mooshroom";
		case mtMule:           return "mule";
		case mtOcelot:         return "ocelot";
		case mtPanda:          return "panda";
		case mtParrot:         return "parrot";
		case mtPhantom:        return "phantom";
		case mtPig:            return "pig";
		case mtPiglin:         return "piglin";
		case mtPiglinBrute:    return "piglin_brute";
		case mtPillager:       return "pillager";
		case mtPolarBear:      return "polar_bear";
		case mtPufferfish:     return "pufferfish";
		case mtRabbit:         return "rabbit";
		case mtRavager:        return "ravager";
		case mtSalmon:         return "salmon";
		case mtSheep:          return "sheep";
		case mtShulker:        return "shulker";
		case mtSilverfish:     return "silverfish";
		case mtSkeleton:       return "skeleton";
		case mtSkeletonHorse:  return "skeleton_horse";
		case mtSlime:          return "slime";
		case mtSnowGolem:      return "snow_golem";
		case mtSpider:         return "spider";
		case mtSquid:          return "squid";
		case mtStray:          return "stray";
		case mtStrider:        return "strider";
		case mtTraderLlama:    return "trader_llama";
		case mtTropicalFish:   return "tropical_fish";
		case mtTurtle:         return "turtle";
		case mtVex:            return "vex";
		case mtVillager:       return "villager";
		case mtVindicator:     return "vindicator";
		case mtWanderingTrader:return "wandering_trader";
		case mtWitch:          return "witch";
		case mtWither:         return "wither";
		case mtWitherSkeleton: return "wither_skeleton";
		case mtWolf:           return "wolf";
		case mtZoglin:         return "zoglin";
		case mtZombie:         return "zombie";
		case mtZombieHorse:    return "zombie_horse";
		case mtZombiePigman:   return "zombified_piglin";
		case mtZombieVillager: return "zombie_villager";
		case mtInvalidType:    break;
	}
	UNREACHABLE("Tried to save unknown monster type");
}





std::string_view NamespaceSerializer::From(const BannerPattern a_Pattern)
{
	switch (a_Pattern)
	{
		case BannerPattern::BottomStripe: return "bs";
		case BannerPattern::TopStripe: return "ts";
		case BannerPattern::LeftStripe: return "ls";
		case BannerPattern::RightStripe: return "rs";
		case BannerPattern::CenterStripeVertical: return "cs";
		case BannerPattern::MiddleStripeHorizontal: return "ms";
		case BannerPattern::DownRightStripe: return "drs";
		case BannerPattern::DownLeftStripe: return "dls";
		case BannerPattern::SmallVerticalStripes: return "ss";
		case BannerPattern::DiagonalCross: return "cr";
		case BannerPattern::SquareCross: return "sc";
		case BannerPattern::LeftOfDiagonal: return "ld";
		case BannerPattern::RightOfUpsideDownDiagonal: return "rud";
		case BannerPattern::LeftOfUpsideDownDiagonal: return "lud";
		case BannerPattern::RightOfDiagonal: return "rd";
		case BannerPattern::VerticalHalfLeft: return "vh";
		case BannerPattern::VerticalHalfRight: return "vhr";
		case BannerPattern::HorizontalHalfTop: return "hh";
		case BannerPattern::HorizontalHalfBottom: return "hhb";
		case BannerPattern::BottomLeftCorner: return "bl";
		case BannerPattern::BottomRightCorner: return "br";
		case BannerPattern::TopLeftCorner: return "tl";
		case BannerPattern::TopRightCorner: return "tr";
		case BannerPattern::BottomTriangle: return "bt";
		case BannerPattern::TopTriangle: return "tt";
		case BannerPattern::BottomTriangleSawtooth: return "bts";
		case BannerPattern::TopTriangleSawtooth: return "tts";
		case BannerPattern::MiddleCircle: return "mc";
		case BannerPattern::MiddleRhombus: return "mr";
		case BannerPattern::Border: return "bo";
		case BannerPattern::CurlyBorder: return "cbo";
		case BannerPattern::Brick: return "bri";
		case BannerPattern::Gradient: return "gra";
		case BannerPattern::GradientUpsideDown: return "gru";
		case BannerPattern::Creeper: return "cre";
		case BannerPattern::Skull: return "sku";
		case BannerPattern::Flower: return "flo";
		case BannerPattern::Mojang: return "moj";
		case BannerPattern::Globe: return "glb";
		case BannerPattern::Piglin: return "pig";
	}
	UNREACHABLE("Unsupported banner pattern");
}





Statistic NamespaceSerializer::ToCustomStatistic(const std::string_view ID)
{
	static const std::unordered_map<std::string_view, Statistic> CustomStatistics
	{
		{ "animals_bred",                            Statistic::AnimalsBred },
		{ "aviate_one_cm",                           Statistic::AviateOneCm },
		{ "bell_ring",                               Statistic::BellRing },
		{ "boat_one_cm",                             Statistic::BoatOneCm },
		{ "clean_armor",                             Statistic::CleanArmor },
		{ "clean_banner",                            Statistic::CleanBanner },
		{ "clean_shulker_box",                       Statistic::CleanShulkerBox },
		{ "climb_one_cm",                            Statistic::ClimbOneCm },
		{ "crouch_one_cm",                           Statistic::CrouchOneCm },
		{ "damage_absorbed",                         Statistic::DamageAbsorbed },
		{ "damage_blocked_by_shield",                Statistic::DamageBlockedByShield },
		{ "damage_dealt",                            Statistic::DamageDealt },
		{ "damage_dealt_absorbed",                   Statistic::DamageDealtAbsorbed },
		{ "damage_dealt_resisted",                   Statistic::DamageDealtResisted },
		{ "damage_resisted",                         Statistic::DamageResisted },
		{ "damage_taken",                            Statistic::DamageTaken },
		{ "deaths",                                  Statistic::Deaths },
		{ "drop",                                    Statistic::Drop },
		{ "eat_cake_slice",                          Statistic::EatCakeSlice },
		{ "enchant_item",                            Statistic::EnchantItem },
		{ "fall_one_cm",                             Statistic::FallOneCm },
		{ "fill_cauldron",                           Statistic::FillCauldron },
		{ "fish_caught",                             Statistic::FishCaught },
		{ "fly_one_cm",                              Statistic::FlyOneCm },
		{ "horse_one_cm",                            Statistic::HorseOneCm },
		{ "inspect_dispenser",                       Statistic::InspectDispenser },
		{ "inspect_dropper",                         Statistic::InspectDropper },
		{ "inspect_hopper",                          Statistic::InspectHopper },
		{ "interact_with_anvil",                     Statistic::InteractWithAnvil },
		{ "interact_with_beacon",                    Statistic::InteractWithBeacon },
		{ "interact_with_blast_furnace",             Statistic::InteractWithBlastFurnace },
		{ "interact_with_brewingstand",              Statistic::InteractWithBrewingstand },
		{ "interact_with_campfire",                  Statistic::InteractWithCampfire },
		{ "interact_with_cartography_table",         Statistic::InteractWithCartographyTable },
		{ "interact_with_crafting_table",            Statistic::InteractWithCraftingTable },
		{ "interact_with_furnace",                   Statistic::InteractWithFurnace },
		{ "interact_with_grindstone",                Statistic::InteractWithGrindstone },
		{ "interact_with_lectern",                   Statistic::InteractWithLectern },
		{ "interact_with_loom",                      Statistic::InteractWithLoom },
		{ "interact_with_smithing_table",            Statistic::InteractWithSmithingTable },
		{ "interact_with_smoker",                    Statistic::InteractWithSmoker },
		{ "interact_with_stonecutter",               Statistic::InteractWithStonecutter },
		{ "jump",                                    Statistic::Jump },
		{ "leave_game",                              Statistic::LeaveGame },
		{ "minecart_one_cm",                         Statistic::MinecartOneCm },
		{ "mob_kills",                               Statistic::MobKills },
		{ "open_barrel",                             Statistic::OpenBarrel },
		{ "open_chest",                              Statistic::OpenChest },
		{ "open_enderchest",                         Statistic::OpenEnderchest },
		{ "open_shulker_box",                        Statistic::OpenShulkerBox },
		{ "pig_one_cm",                              Statistic::PigOneCm },
		{ "play_noteblock",                          Statistic::PlayNoteblock },
		{ "play_one_minute",                         Statistic::PlayOneMinute },
		{ "play_record",                             Statistic::PlayRecord },
		{ "player_kills",                            Statistic::PlayerKills },
		{ "pot_flower",                              Statistic::PotFlower },
		{ "raid_trigger",                            Statistic::RaidTrigger },
		{ "raid_win",                                Statistic::RaidWin },
		{ "sleep_in_bed",                            Statistic::SleepInBed },
		{ "sneak_time",                              Statistic::SneakTime },
		{ "sprint_one_cm",                           Statistic::SprintOneCm },
		{ "strider_one_cm",                          Statistic::StriderOneCm },
		{ "swim_one_cm",                             Statistic::SwimOneCm },
		{ "talked_to_villager",                      Statistic::TalkedToVillager },
		{ "target_hit",                              Statistic::TargetHit },
		{ "time_since_death",                        Statistic::TimeSinceDeath },
		{ "time_since_rest",                         Statistic::TimeSinceRest },
		{ "traded_with_villager",                    Statistic::TradedWithVillager },
		{ "trigger_trapped_chest",                   Statistic::TriggerTrappedChest },
		{ "tune_noteblock",                          Statistic::TuneNoteblock },
		{ "use_cauldron",                            Statistic::UseCauldron },
		{ "walk_on_water_one_cm",                    Statistic::WalkOnWaterOneCm },
		{ "walk_one_cm",                             Statistic::WalkOneCm },
		{ "walk_under_water_one_cm",                 Statistic::WalkUnderWaterOneCm },

		// Old ones just for compatibility
		{ "junk_fished",                             Statistic::JunkFished },
		{ "treasure_fished",                         Statistic::TreasureFished },

		// The old advancements
		{ "cuberite:achievement.openInventory",      Statistic::AchOpenInventory },
		{ "cuberite:achievement.mineWood",           Statistic::AchMineWood },
		{ "cuberite:achievement.buildWorkBench",     Statistic::AchBuildWorkBench },
		{ "cuberite:achievement.buildPickaxe",       Statistic::AchBuildPickaxe },
		{ "cuberite:achievement.buildFurnace",       Statistic::AchBuildFurnace },
		{ "cuberite:achievement.acquireIron",        Statistic::AchAcquireIron },
		{ "cuberite:achievement.buildHoe",           Statistic::AchBuildHoe },
		{ "cuberite:achievement.makeBread",          Statistic::AchMakeBread },
		{ "cuberite:achievement.bakeCake",           Statistic::AchBakeCake },
		{ "cuberite:achievement.buildBetterPickaxe", Statistic::AchBuildBetterPickaxe },
		{ "cuberite:achievement.cookFish",           Statistic::AchCookFish },
		{ "cuberite:achievement.onARail",            Statistic::AchOnARail },
		{ "cuberite:achievement.buildSword",         Statistic::AchBuildSword },
		{ "cuberite:achievement.killEnemy",          Statistic::AchKillEnemy },
		{ "cuberite:achievement.killCow",            Statistic::AchKillCow },
		{ "cuberite:achievement.flyPig",             Statistic::AchFlyPig },
		{ "cuberite:achievement.snipeSkeleton",      Statistic::AchSnipeSkeleton },
		{ "cuberite:achievement.diamonds",           Statistic::AchDiamonds },
		{ "cuberite:achievement.portal",             Statistic::AchPortal },
		{ "cuberite:achievement.ghast",              Statistic::AchGhast },
		{ "cuberite:achievement.blazeRod",           Statistic::AchBlazeRod },
		{ "cuberite:achievement.potion",             Statistic::AchPotion },
		{ "cuberite:achievement.theEnd",             Statistic::AchTheEnd },
		{ "cuberite:achievement.theEnd2",            Statistic::AchTheEnd2 },
		{ "cuberite:achievement.enchantments",       Statistic::AchEnchantments },
		{ "cuberite:achievement.overkill",           Statistic::AchOverkill },
		{ "cuberite:achievement.bookcase",           Statistic::AchBookcase },
		{ "cuberite:achievement.exploreAllBiomes",   Statistic::AchExploreAllBiomes },
		{ "cuberite:achievement.spawnWither",        Statistic::AchSpawnWither },
		{ "cuberite:achievement.killWither",         Statistic::AchKillWither },
		{ "cuberite:achievement.fullBeacon",         Statistic::AchFullBeacon },
		{ "cuberite:achievement.breedCow",           Statistic::AchBreedCow },
		{ "cuberite:achievement.diamondsToYou",      Statistic::AchDiamondsToYou}
	};

	return CustomStatistics.at(ID);
}





std::pair<NamespaceSerializer::Namespace, std::string_view> NamespaceSerializer::SplitNamespacedID(const std::string_view ID)
{
	const auto NamespaceIndex = ID.find(':');
	if (NamespaceIndex == std::string_view::npos)
	{
		// No explicit namespace defaults to the Minecraft namespace:
		return { Namespace::Minecraft, ID };
	}

	const auto Namespace = ID.substr(0, NamespaceIndex);
	if (Namespace == "minecraft")
	{
		// An unprefixed ID in the vanilla Minecraft namespace.
		const auto Value = ID.substr(NamespaceIndex + 1);

		return { Namespace::Minecraft, Value };
	}

	if (Namespace == "cuberite")
	{
		return { Namespace::Cuberite, ID };
	}

	return { Namespace::Unknown, ID };
}





eMonsterType NamespaceSerializer::ToMonsterType(const std::string_view a_ID)
{
	static const std::unordered_map<std::string_view, eMonsterType> MonsterTypes
	{
		{ "bat",              mtBat },
		{ "blaze",            mtBlaze },
		{ "cat",              mtCat },
		{ "cave_spider",      mtCaveSpider },
		{ "chicken",          mtChicken },
		{ "cod",              mtCod },
		{ "cow",              mtCow },
		{ "creeper",          mtCreeper },
		{ "dolphin",          mtDolphin },
		{ "donkey",           mtDonkey },
		{ "drowned",          mtDrowned },
		{ "elder_guardian",   mtElderGuardian },
		{ "ender_dragon",     mtEnderDragon },
		{ "enderman",         mtEnderman },
		{ "endermite",        mtEndermite },
		{ "evoker",           mtEvoker },
		{ "fox",              mtFox },
		{ "ghast",            mtGhast },
		{ "giant",            mtGiant },
		{ "guardian",         mtGuardian },
		{ "horse",            mtHorse },
		{ "hoglin",           mtHoglin },
		{ "husk",             mtHusk },
		{ "illusioner",       mtIllusioner },
		{ "iron_golem",       mtIronGolem },
		{ "llama",            mtLlama },
		{ "magma_cube",       mtMagmaCube },
		{ "mooshroom",        mtMooshroom },
		{ "mule",             mtMule },
		{ "ocelot",           mtOcelot },
		{ "panda",            mtPanda },
		{ "parrot",           mtParrot },
		{ "phantom",          mtPhantom },
		{ "pig",              mtPig },
		{ "piglin",           mtPiglin },
		{ "piglin_brute",     mtPiglinBrute },
		{ "pillager",         mtPillager },
		{ "polar_bear",       mtPolarBear },
		{ "pufferfish",       mtPufferfish },
		{ "rabbit",           mtRabbit },
		{ "ravager",          mtRavager },
		{ "salmon",           mtSalmon },
		{ "sheep",            mtSheep },
		{ "shulker",          mtShulker },
		{ "silverfish",       mtSilverfish },
		{ "skeleton",         mtSkeleton },
		{ "skeleton_horse",   mtSkeletonHorse },
		{ "slime",            mtSlime },
		{ "snow_golem",       mtSnowGolem },
		{ "spider",           mtSpider },
		{ "squid",            mtSquid },
		{ "stray",            mtStray },
		{ "strider",          mtStrider },
		{ "trader_llama",     mtTraderLlama },
		{ "tropical_fish",    mtTropicalFish },
		{ "turtle",           mtTurtle },
		{ "vex",              mtVex },
		{ "villager",         mtVillager },
		{ "vindicator",       mtVindicator },
		{ "wandering_trader", mtWanderingTrader },
		{ "witch",            mtWitch },
		{ "wither",           mtWither },
		{ "wither_skeleton",  mtWitherSkeleton },
		{ "wolf",             mtWolf },
		{ "zoglin",           mtZoglin },
		{ "zombie",           mtZombie },
		{ "zombie_horse",     mtZombieHorse },
		{ "zombified_piglin", mtZombiePigman },
		{ "zombie_villager",  mtZombieVillager },

		{ "snowman",          mtSnowGolem },
		{ "villager_golem",   mtIronGolem },
		{ "zombie_pigman",    mtZombiePigman },

		// Old names:
		{ "Bat",            mtBat },
		{ "Blaze",          mtBlaze },
		{ "CaveSpider",     mtCaveSpider },
		{ "Chicken",        mtChicken },
		{ "Cow",            mtCow },
		{ "Creeper",        mtCreeper },
		{ "EnderDragon",    mtEnderDragon },
		{ "Enderman",       mtEnderman },
		{ "Ghast",          mtGhast },
		{ "Giant",          mtGiant },
		{ "Guardian",       mtGuardian },
		{ "Horse",          mtHorse },
		{ "VillagerGolem",  mtIronGolem },
		{ "LavaSlime",      mtMagmaCube },
		{ "MushroomCow",    mtMooshroom },
		{ "Ozelot",         mtOcelot },
		{ "Pig",            mtPig },
		{ "Rabbit",         mtRabbit },
		{ "Sheep",          mtSheep },
		{ "Silverfish",     mtSilverfish },
		{ "Skeleton",       mtSkeleton },
		{ "Slime",          mtSlime },
		{ "SnowMan",        mtSnowGolem },
		{ "Spider",         mtSpider },
		{ "Squid",          mtSquid },
		{ "Villager",       mtVillager },
		{ "Witch",          mtWitch },
		{ "WitherBoss",     mtWither },
		{ "WitherSkeleton", mtWitherSkeleton },
		{ "Wolf",           mtWolf },
		{ "Zombie",         mtZombie },
		{ "PigZombie",      mtZombiePigman },
		{ "ZombieVillager", mtZombieVillager }
	};

	return MonsterTypes.at(a_ID);
}