#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Root.h"
#include "tclap/CmdLine.h"
#include <exception>
#include <csignal>
#include <stdlib.h>
#ifdef _MSC_VER
#include <dbghelp.h>
#endif // _MSC_VER
#include "OSSupport/NetworkSingleton.h"
#include "BuildInfo.h"
#include "MemorySettingsRepository.h"
/** If something has told the server to stop; checked periodically in cRoot */
bool cRoot::m_TerminateEventRaised = false;
/** Set to true when the server terminates, so our CTRL handler can then tell the OS to close the console. */
static bool g_ServerTerminated = false;
/** If set to true, the protocols will log each player's incoming (C->S) communication to a per-connection logfile */
bool g_ShouldLogCommIn;
/** If set to true, the protocols will log each player's outgoing (S->C) communication to a per-connection logfile */
bool g_ShouldLogCommOut;
/** If set to true, binary will attempt to run as a service on Windows */
bool cRoot::m_RunAsService = false;
#if defined(_WIN32)
SERVICE_STATUS_HANDLE g_StatusHandle = NULL;
HANDLE g_ServiceThread = INVALID_HANDLE_VALUE;
#define SERVICE_NAME "MCServerService"
#endif
/** If defined, a thorough leak finder will be used (debug MSVC only); leaks will be output to the Output window */
// _X 2014_02_20: Disabled for canon repo, it makes the debug version too slow in MSVC2013
// and we haven't had a memory leak for over a year anyway.
// #define ENABLE_LEAK_FINDER
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
#pragma warning(push)
#pragma warning(disable:4100)
#include "LeakFinder.h"
#pragma warning(pop)
#endif
void NonCtrlHandler(int a_Signal)
{
LOGD("Terminate event raised from std::signal");
cRoot::m_TerminateEventRaised = true;
switch (a_Signal)
{
case SIGSEGV:
{
std::signal(SIGSEGV, SIG_DFL);
LOGERROR(" D: | MCServer has encountered an error and needs to close");
LOGERROR("Details | SIGSEGV: Segmentation fault");
#ifdef BUILD_ID
LOGERROR("MCServer " BUILD_SERIES_NAME " build id: " BUILD_ID);
LOGERROR("from commit id: " BUILD_COMMIT_ID " built at: " BUILD_DATETIME);
#endif
PrintStackTrace();
abort();
}
case SIGABRT:
#ifdef SIGABRT_COMPAT
case SIGABRT_COMPAT:
#endif
{
std::signal(a_Signal, SIG_DFL);
LOGERROR(" D: | MCServer has encountered an error and needs to close");
LOGERROR("Details | SIGABRT: Server self-terminated due to an internal fault");
#ifdef BUILD_ID
LOGERROR("MCServer " BUILD_SERIES_NAME " build id: " BUILD_ID);
LOGERROR("from commit id: " BUILD_COMMIT_ID " built at: " BUILD_DATETIME);
#endif
PrintStackTrace();
abort();
}
case SIGINT:
case SIGTERM:
{
std::signal(a_Signal, SIG_IGN); // Server is shutting down, wait for it...
break;
}
default: break;
}
}
#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
////////////////////////////////////////////////////////////////////////////////
// Windows 32-bit stuff: when the server crashes, create a "dump file" containing the callstack of each thread and some variables; let the user send us that crash file for analysis
typedef BOOL (WINAPI *pMiniDumpWriteDump)(
HANDLE hProcess,
DWORD ProcessId,
HANDLE hFile,
MINIDUMP_TYPE DumpType,
PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam,
PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam,
PMINIDUMP_CALLBACK_INFORMATION CallbackParam
);
pMiniDumpWriteDump g_WriteMiniDump; // The function in dbghlp DLL that creates dump files
char g_DumpFileName[MAX_PATH]; // Filename of the dump file; hes to be created before the dump handler kicks in
char g_ExceptionStack[128 * 1024]; // Substitute stack, just in case the handler kicks in because of "insufficient stack space"
MINIDUMP_TYPE g_DumpFlags = MiniDumpNormal; // By default dump only the stack and some helpers
/** This function gets called just before the "program executed an illegal instruction and will be terminated" or similar.
Its purpose is to create the crashdump using the dbghlp DLLs
*/
LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_ExceptionInfo)
{
char * newStack = &g_ExceptionStack[sizeof(g_ExceptionStack)];
char * oldStack;
// Use the substitute stack:
// This code is the reason why we don't support 64-bit (yet)
_asm
{
mov oldStack, esp
mov esp, newStack
}
MINIDUMP_EXCEPTION_INFORMATION ExcInformation;
ExcInformation.ThreadId = GetCurrentThreadId();
ExcInformation.ExceptionPointers = a_ExceptionInfo;
ExcInformation.ClientPointers = 0;
// Write the dump file:
HANDLE dumpFile = CreateFile(g_DumpFileName, GENERIC_WRITE, 0, nullptr, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
g_WriteMiniDump(GetCurrentProcess(), GetCurrentProcessId(), dumpFile, g_DumpFlags, (a_ExceptionInfo) ? &ExcInformation : nullptr, nullptr, nullptr);
CloseHandle(dumpFile);
// Print the stack trace for the basic debugging:
PrintStackTrace();
// Revert to old stack:
_asm
{
mov esp, oldStack
}
return 0;
}
#endif // _WIN32 && !_WIN64
#ifdef _WIN32
// Handle CTRL events in windows, including console window close
BOOL CtrlHandler(DWORD fdwCtrlType)
{
cRoot::m_TerminateEventRaised = true;
LOGD("Terminate event raised from the Windows CtrlHandler");
while (!g_ServerTerminated)
{
std::this_thread::sleep_for(std::chrono::milliseconds(50)); // Delay as much as possible to try to get the server to shut down cleanly
}
return TRUE;
}
#endif
////////////////////////////////////////////////////////////////////////////////
// universalMain - Main startup logic for both standard running and as a service
void universalMain(std::unique_ptr<cSettingsRepositoryInterface> overridesRepo)
{
#ifdef _WIN32
if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE)CtrlHandler, TRUE))
{
LOGERROR("Could not install the Windows CTRL handler!");
}
#endif
// Initialize logging subsystem:
cLogger::InitiateMultithreading();
// Initialize LibEvent:
cNetworkSingleton::Get();
#if !defined(ANDROID_NDK)
try
#endif
{
cRoot Root;
Root.Start(std::move(overridesRepo));
}
#if !defined(ANDROID_NDK)
catch (std::exception & e)
{
LOGERROR("Standard exception: %s", e.what());
}
catch (...)
{
LOGERROR("Unknown exception!");
}
#endif
g_ServerTerminated = true;
// Shutdown all of LibEvent:
cNetworkSingleton::Get().Terminate();
}
#if defined(_WIN32)
////////////////////////////////////////////////////////////////////////////////
// serviceWorkerThread: Keep the service alive
DWORD WINAPI serviceWorkerThread(LPVOID lpParam)
{
UNREFERENCED_PARAMETER(lpParam);
// Do the normal startup
universalMain();
return ERROR_SUCCESS;
}
////////////////////////////////////////////////////////////////////////////////
// serviceSetState: Set the internal status of the service
void serviceSetState(DWORD acceptedControls, DWORD newState, DWORD exitCode)
{
SERVICE_STATUS serviceStatus;
ZeroMemory(&serviceStatus, sizeof(SERVICE_STATUS));
serviceStatus.dwCheckPoint = 0;
serviceStatus.dwControlsAccepted = acceptedControls;
serviceStatus.dwCurrentState = newState;
serviceStatus.dwServiceSpecificExitCode = 0;
serviceStatus.dwServiceType = SERVICE_WIN32;
serviceStatus.dwWaitHint = 0;
serviceStatus.dwWin32ExitCode = exitCode;
if (SetServiceStatus(g_StatusHandle, &serviceStatus) == FALSE)
{
LOGERROR("SetServiceStatus() failed\n");
}
}
////////////////////////////////////////////////////////////////////////////////
// serviceCtrlHandler: Handle stop events from the Service Control Manager
void WINAPI serviceCtrlHandler(DWORD CtrlCode)
{
switch (CtrlCode)
{
case SERVICE_CONTROL_STOP:
{
cRoot::m_ShouldStop = true;
serviceSetState(0, SERVICE_STOP_PENDING, 0);
break;
}
default:
{
break;
}
}
}
////////////////////////////////////////////////////////////////////////////////
// serviceMain: Startup logic for running as a service
void WINAPI serviceMain(DWORD argc, TCHAR *argv[])
{
#if defined(_DEBUG) && defined(DEBUG_SERVICE_STARTUP)
Sleep(10000);
#endif
char applicationFilename[MAX_PATH];
char applicationDirectory[MAX_PATH];
GetModuleFileName(NULL, applicationFilename, sizeof(applicationFilename)); // This binary's file path.
// Strip off the filename, keep only the path:
strncpy_s(applicationDirectory, sizeof(applicationDirectory), applicationFilename, (strrchr(applicationFilename, '\\') - applicationFilename));
applicationDirectory[strlen(applicationDirectory)] = '\0'; // Make sure new path is null terminated
// Services are run by the SCM, and inherit its working directory - usually System32.
// Set the working directory to the same location as the binary.
SetCurrentDirectory(applicationDirectory);
g_StatusHandle = RegisterServiceCtrlHandler(SERVICE_NAME, serviceCtrlHandler);
if (g_StatusHandle == NULL)
{
OutputDebugStringA("RegisterServiceCtrlHandler() failed\n");
serviceSetState(0, SERVICE_STOPPED, GetLastError());
return;
}
serviceSetState(SERVICE_ACCEPT_STOP, SERVICE_RUNNING, 0);
g_ServiceThread = CreateThread(NULL, 0, serviceWorkerThread, NULL, 0, NULL);
if (g_ServiceThread == NULL)
{
OutputDebugStringA("CreateThread() failed\n");
serviceSetState(0, SERVICE_STOPPED, GetLastError());
return;
}
WaitForSingleObject(g_ServiceThread, INFINITE); // Wait here for a stop signal.
CloseHandle(g_ServiceThread);
serviceSetState(0, SERVICE_STOPPED, 0);
}
#endif
std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv)
{
try
{
TCLAP::CmdLine cmd("MCServer");
TCLAP::ValueArg<int> slotsArg("s", "max-players", "Maximum number of slots for the server to use, overrides setting in setting.ini", false, -1, "number", cmd);
cmd.parse(argc, argv);
int slots = slotsArg.getValue();
auto repo = cpp14::make_unique<cMemorySettingsRepository>();
repo->SetValueI("Server", "MaxPlayers", slots);
repo->SetReadOnly();
return repo;
}
catch (TCLAP::ArgException &e)
{
printf("error reading command line %s for arg %s", e.error().c_str(), e.argId().c_str());
return nullptr;
}
}
////////////////////////////////////////////////////////////////////////////////
// main:
int main(int argc, char **argv)
{
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
InitLeakFinder();
#endif
// Magic code to produce dump-files on Windows if the server crashes:
#if defined(_WIN32) && !defined(_WIN64) && defined(_MSC_VER)
HINSTANCE hDbgHelp = LoadLibrary("DBGHELP.DLL");
g_WriteMiniDump = (pMiniDumpWriteDump)GetProcAddress(hDbgHelp, "MiniDumpWriteDump");
if (g_WriteMiniDump != nullptr)
{
_snprintf_s(g_DumpFileName, ARRAYCOUNT(g_DumpFileName), _TRUNCATE, "crash_mcs_%x.dmp", GetCurrentProcessId());
SetUnhandledExceptionFilter(LastChanceExceptionFilter);
// Parse arguments for minidump flags:
for (int i = 0; i < argc; i++)
{
if (_stricmp(argv[i], "/cdg") == 0)
{
// Add globals to the dump
g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithDataSegs);
}
else if (_stricmp(argv[i], "/cdf") == 0)
{
// Add full memory to the dump (HUUUGE file)
g_DumpFlags = (MINIDUMP_TYPE)(g_DumpFlags | MiniDumpWithFullMemory);
}
} // for i - argv[]
}
#endif // _WIN32 && !_WIN64
// End of dump-file magic
#if defined(_DEBUG) && defined(_MSC_VER)
_CrtSetDbgFlag ( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF);
// _X: The simple built-in CRT leak finder - simply break when allocating the Nth block ({N} is listed in the leak output)
// Only useful when the leak is in the same sequence all the time
// _CrtSetBreakAlloc(85950);
#endif // _DEBUG && _MSC_VER
#ifndef _DEBUG
std::signal(SIGSEGV, NonCtrlHandler);
std::signal(SIGTERM, NonCtrlHandler);
std::signal(SIGINT, NonCtrlHandler);
std::signal(SIGABRT, NonCtrlHandler);
#ifdef SIGABRT_COMPAT
std::signal(SIGABRT_COMPAT, NonCtrlHandler);
#endif // SIGABRT_COMPAT
#endif
// DEBUG: test the dumpfile creation:
// *((int *)0) = 0;
auto argsRepo = parseArguments(argc, argv);
// Check if comm logging is to be enabled:
for (int i = 0; i < argc; i++)
{
AString Arg(argv[i]);
if (
(NoCaseCompare(Arg, "/commlog") == 0) ||
(NoCaseCompare(Arg, "/logcomm") == 0)
)
{
g_ShouldLogCommIn = true;
g_ShouldLogCommOut = true;
}
else if (
(NoCaseCompare(Arg, "/commlogin") == 0) ||
(NoCaseCompare(Arg, "/comminlog") == 0) ||
(NoCaseCompare(Arg, "/logcommin") == 0)
)
{
g_ShouldLogCommIn = true;
}
else if (
(NoCaseCompare(Arg, "/commlogout") == 0) ||
(NoCaseCompare(Arg, "/commoutlog") == 0) ||
(NoCaseCompare(Arg, "/logcommout") == 0)
)
{
g_ShouldLogCommOut = true;
}
else if (NoCaseCompare(Arg, "nooutbuf") == 0)
{
setvbuf(stdout, nullptr, _IONBF, 0);
}
else if (NoCaseCompare(Arg, "/service") == 0)
{
cRoot::m_RunAsService = true;
}
} // for i - argv[]
#if defined(_WIN32)
// Attempt to run as a service
if (cRoot::m_RunAsService)
{
SERVICE_TABLE_ENTRY ServiceTable[] =
{
{ SERVICE_NAME, (LPSERVICE_MAIN_FUNCTION)serviceMain },
{ NULL, NULL }
};
if (StartServiceCtrlDispatcher(ServiceTable) == FALSE)
{
LOGERROR("Attempted, but failed, service startup.");
return GetLastError();
}
}
else
#endif
{
// Not running as a service, do normal startup
universalMain(std::move(argsRepo));
}
#if defined(_MSC_VER) && defined(_DEBUG) && defined(ENABLE_LEAK_FINDER)
DeinitLeakFinder();
#endif
return EXIT_SUCCESS;
}