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author | Jonathan Frederick <doublej472@gmail.com> | 2014-09-29 04:24:47 +0200 |
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committer | Jonathan Frederick <doublej472@gmail.com> | 2014-09-29 04:24:47 +0200 |
commit | 7a61e1e6040e7df5e5e928a619b5828b8eff556e (patch) | |
tree | aba246cf28d7232b5c560c3cc09b08bd896a36ae | |
parent | Make endermen take damage in water (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Enderman.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Mobs/Enderman.cpp b/src/Mobs/Enderman.cpp index fb372709a..ffc24e56b 100644 --- a/src/Mobs/Enderman.cpp +++ b/src/Mobs/Enderman.cpp @@ -190,9 +190,9 @@ void cEnderman::Tick(float a_Dt, cChunk & a_Chunk) { super::Tick(a_Dt, a_Chunk); - //TODO take damage in rain + // TODO take damage in rain - //Take damage when touching water, drowning damage seems to be most appropriate + // Take damage when touching water, drowning damage seems to be most appropriate if (IsSwimming()) { EventLosePlayer(); |