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authormadmaxoft <github@xoft.cz>2013-09-03 10:20:56 +0200
committermadmaxoft <github@xoft.cz>2013-09-03 10:20:56 +0200
commit4c24781a621b3c572a43f24235dbab696dff0b35 (patch)
treeca4326ec3417d8dc1bc0c71dbe5f5b854a922849
parentImplemented exact block hit position. (diff)
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Diffstat (limited to '')
-rw-r--r--source/Bindings.cpp69
-rw-r--r--source/Bindings.h2
-rw-r--r--source/Entities/Entity.h4
3 files changed, 73 insertions, 2 deletions
diff --git a/source/Bindings.cpp b/source/Bindings.cpp
index 00da10f43..ad9e85ada 100644
--- a/source/Bindings.cpp
+++ b/source/Bindings.cpp
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 09/03/13 08:38:38.
+** Generated automatically by tolua++-1.0.92 on 09/03/13 10:19:58.
*/
#ifndef __cplusplus
@@ -6654,6 +6654,71 @@ tolua_lerror:
}
#endif //#ifndef TOLUA_DISABLE
+/* method: GetGravity of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetGravity00
+static int tolua_AllToLua_cEntity_GetGravity00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,2,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0);
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetGravity'", NULL);
+#endif
+ {
+ float tolua_ret = (float) self->GetGravity();
+ tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
+ }
+ }
+ return 1;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'GetGravity'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
+/* method: SetGravity of class cEntity */
+#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_SetGravity00
+static int tolua_AllToLua_cEntity_SetGravity00(lua_State* tolua_S)
+{
+#ifndef TOLUA_RELEASE
+ tolua_Error tolua_err;
+ if (
+ !tolua_isusertype(tolua_S,1,"cEntity",0,&tolua_err) ||
+ !tolua_isnumber(tolua_S,2,0,&tolua_err) ||
+ !tolua_isnoobj(tolua_S,3,&tolua_err)
+ )
+ goto tolua_lerror;
+ else
+#endif
+ {
+ cEntity* self = (cEntity*) tolua_tousertype(tolua_S,1,0);
+ float a_Gravity = ((float) tolua_tonumber(tolua_S,2,0));
+#ifndef TOLUA_RELEASE
+ if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetGravity'", NULL);
+#endif
+ {
+ self->SetGravity(a_Gravity);
+ }
+ }
+ return 0;
+#ifndef TOLUA_RELEASE
+ tolua_lerror:
+ tolua_error(tolua_S,"#ferror in function 'SetGravity'.",&tolua_err);
+ return 0;
+#endif
+}
+#endif //#ifndef TOLUA_DISABLE
+
/* method: GetRawDamageAgainst of class cEntity */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_GetRawDamageAgainst00
static int tolua_AllToLua_cEntity_GetRawDamageAgainst00(lua_State* tolua_S)
@@ -29460,6 +29525,8 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage00);
tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage01);
tolua_function(tolua_S,"TakeDamage",tolua_AllToLua_cEntity_TakeDamage02);
+ tolua_function(tolua_S,"GetGravity",tolua_AllToLua_cEntity_GetGravity00);
+ tolua_function(tolua_S,"SetGravity",tolua_AllToLua_cEntity_SetGravity00);
tolua_function(tolua_S,"GetRawDamageAgainst",tolua_AllToLua_cEntity_GetRawDamageAgainst00);
tolua_function(tolua_S,"GetArmorCoverAgainst",tolua_AllToLua_cEntity_GetArmorCoverAgainst00);
tolua_function(tolua_S,"GetKnockbackAmountAgainst",tolua_AllToLua_cEntity_GetKnockbackAmountAgainst00);
diff --git a/source/Bindings.h b/source/Bindings.h
index 86ce70c9a..e214d7ff2 100644
--- a/source/Bindings.h
+++ b/source/Bindings.h
@@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
-** Generated automatically by tolua++-1.0.92 on 09/03/13 08:38:39.
+** Generated automatically by tolua++-1.0.92 on 09/03/13 10:19:59.
*/
/* Exported function */
diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h
index f407cd2c1..aa5d8fbd2 100644
--- a/source/Entities/Entity.h
+++ b/source/Entities/Entity.h
@@ -201,6 +201,10 @@ public:
/// Makes this entity take the specified damage. The values are packed into a TDI, knockback calculated, then sent through DoTakeDamage()
void TakeDamage(eDamageType a_DamageType, cEntity * a_Attacker, int a_RawDamage, int a_FinalDamage, double a_KnockbackAmount);
+ float GetGravity(void) const { return m_Gravity; }
+
+ void SetGravity(float a_Gravity) { m_Gravity = a_Gravity; }
+
// tolua_end
/// Makes this entity take damage specified in the a_TDI. The TDI is sent through plugins first, then applied