diff options
author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-12 18:23:49 +0200 |
---|---|---|
committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-12 18:23:49 +0200 |
commit | d851c47acd718c4ae113d9826787a85b534f8985 (patch) | |
tree | 1eac668d5a2aa9ba7035b82fd95b6e2b8f39caf2 | |
parent | DistortedHeightmap: Added info comment about the parameters table (diff) | |
download | cuberite-d851c47acd718c4ae113d9826787a85b534f8985.tar cuberite-d851c47acd718c4ae113d9826787a85b534f8985.tar.gz cuberite-d851c47acd718c4ae113d9826787a85b534f8985.tar.bz2 cuberite-d851c47acd718c4ae113d9826787a85b534f8985.tar.lz cuberite-d851c47acd718c4ae113d9826787a85b534f8985.tar.xz cuberite-d851c47acd718c4ae113d9826787a85b534f8985.tar.zst cuberite-d851c47acd718c4ae113d9826787a85b534f8985.zip |
Diffstat (limited to '')
-rw-r--r-- | source/World.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/source/World.cpp b/source/World.cpp index b10f68554..0c33ddcaf 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -1208,6 +1208,11 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double float SpeedX = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500)); float SpeedY = (float)(a_FlyAwaySpeed * r1.randInt(1000)); float SpeedZ = (float)(a_FlyAwaySpeed * (r1.randInt(1000) - 500)); + + // TODO 2013_05_12 _X: Because spawning pickups with nonzero speed causes them to bug (FS #338), + // I decided to temporarily reset the speed to zero to fix it, until we have proper pickup physics + SpeedX = SpeedY = SpeedZ = 0; + cPickup * Pickup = new cPickup( (int)(a_BlockX * 32) + (r1.randInt(16) + r1.randInt(16) - 16), (int)(a_BlockY * 32) + (r1.randInt(16) + r1.randInt(16) - 16), @@ -1227,6 +1232,10 @@ void cWorld::SpawnItemPickups(const cItems & a_Pickups, double a_BlockX, double MTRand r1; for (cItems::const_iterator itr = a_Pickups.begin(); itr != a_Pickups.end(); ++itr) { + // TODO 2013_05_12 _X: Because spawning pickups with nonzero speed causes them to bug (FS #338), + // I decided to temporarily reset the speed to zero to fix it, until we have proper pickup physics + a_SpeedX = a_SpeedY = a_SpeedZ = 0; + cPickup * Pickup = new cPickup( (int)(a_BlockX * 32) + r1.randInt(16) + r1.randInt(16), (int)(a_BlockY * 32) + r1.randInt(16) + r1.randInt(16), |