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author | madmaxoft <github@xoft.cz> | 2013-08-20 21:17:33 +0200 |
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committer | madmaxoft <github@xoft.cz> | 2013-08-20 21:17:33 +0200 |
commit | e8f7b72f1b20b6b3861ab8c7f247501618bb1df7 (patch) | |
tree | 12ea5233fe93cb79f93e3e6f251bbd3272d4b7f8 | |
parent | Fixed player spawning. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Entities/Player.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/Entities/Player.cpp b/source/Entities/Player.cpp index 3ccb4ca1d..119afbafc 100644 --- a/source/Entities/Player.cpp +++ b/source/Entities/Player.cpp @@ -200,6 +200,12 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) } } + if (!a_Chunk.IsValid()) + { + // This may happen if the cPlayer is created before the chunks have the chance of being loaded / generated (#83) + return; + } + super::Tick(a_Dt, a_Chunk); // Set player swimming state |