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authormadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-23 12:38:10 +0100
committermadmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6>2012-02-23 12:38:10 +0100
commit8f85b9c625e5e0fa4e2cb41a94246d11dc603052 (patch)
tree2fc7e2ee2f7bae46659e363aeff4856447aff6c9
parentAdded cmdline parameters "/cdg" and "/cdf" for crashdump flags "globals" and "full memory" (diff)
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Diffstat (limited to '')
-rw-r--r--source/cChunk.cpp6
-rw-r--r--source/cChunk.h2
2 files changed, 0 insertions, 8 deletions
diff --git a/source/cChunk.cpp b/source/cChunk.cpp
index a011bde51..95f0612c3 100644
--- a/source/cChunk.cpp
+++ b/source/cChunk.cpp
@@ -69,7 +69,6 @@ sSetBlock::sSetBlock( int a_X, int a_Y, int a_Z, char a_BlockType, char a_BlockM
cChunk::cChunk(int a_X, int a_Y, int a_Z, cChunkMap * a_ChunkMap, cWorld * a_World)
: m_bCalculateLighting( false )
- , m_bCalculateHeightmap( false )
, m_PosX( a_X )
, m_PosY( a_Y )
, m_PosZ( a_Z )
@@ -310,10 +309,6 @@ void cChunk::Tick(float a_Dt, MTRand & a_TickRandom)
{
CalculateLighting();
}
- if (m_bCalculateHeightmap)
- {
- CalculateHeightmap();
- }
cCSLock Lock(m_CSBlockLists);
unsigned int PendingSendBlocks = m_PendingSendBlocks.size();
@@ -611,7 +606,6 @@ void cChunk::CreateBlockEntities(void)
void cChunk::CalculateHeightmap()
{
- m_bCalculateHeightmap = false;
for (int x = 0; x < 16; x++)
{
for (int z = 0; z < 16; z++)
diff --git a/source/cChunk.h b/source/cChunk.h
index 2fec4bcbe..8e0e9e627 100644
--- a/source/cChunk.h
+++ b/source/cChunk.h
@@ -178,7 +178,6 @@ public:
void UseBlockEntity(cPlayer * a_Player, int a_X, int a_Y, int a_Z); // [x, y, z] in world block coords
inline void RecalculateLighting() { m_bCalculateLighting = true; } // Recalculate lighting next tick
- inline void RecalculateHeightmap() { m_bCalculateHeightmap = true; } // Recalculate heightmap next tick
void SpreadLight(char* a_LightBuffer);
void CalculateLighting(); // Recalculate right now
void CalculateHeightmap();
@@ -250,7 +249,6 @@ private:
cBlockEntityList m_BlockEntities;
bool m_bCalculateLighting;
- bool m_bCalculateHeightmap;
int m_PosX, m_PosY, m_PosZ;
cWorld * m_World;