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author | Vincent <vincent.leung60@gmail.com> | 2014-12-09 00:58:46 +0100 |
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committer | Vincent <vincent.leung60@gmail.com> | 2014-12-09 00:58:46 +0100 |
commit | e9a27db028172b5d964cee4421ed5df3af5a1cf0 (patch) | |
tree | a748ab28b39d7db41fef294dac25ade90605f7d4 | |
parent | Changed CheckMultiLogin() to not have main body wrapped in an if statement. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Root.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/Root.cpp b/src/Root.cpp index c59590d95..2234f7fdc 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -651,9 +651,9 @@ bool cRoot::DoWithPlayerByUUID(const AString & a_PlayerUUID, cPlayerListCallback bool cRoot::DoWithPlayer(const AString & a_PlayerName, cPlayerListCallback & a_Callback) { - for (WorldMap::iterator itr = m_WorldsByName.begin(); itr != m_WorldsByName.end(); itr++) + for (auto World : m_WorldsByName) { - if (itr->second->DoWithPlayer(a_PlayerName, a_Callback)) + if (World.second->DoWithPlayer(a_PlayerName, a_Callback)) { return true; } |