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author | Mattes D <github@xoft.cz> | 2015-02-18 22:41:22 +0100 |
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committer | Mattes D <github@xoft.cz> | 2015-02-18 22:41:22 +0100 |
commit | 70d54054e332c05d94e69b1eeca45a8773115c14 (patch) | |
tree | 91489591bea80cabc3dd4dd66a06531506354418 | |
parent | InfoReg: Fixed MultiCommand return values. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/OSSupport/NetworkSingleton.cpp | 6 | ||||
-rw-r--r-- | src/OSSupport/NetworkSingleton.h | 6 |
2 files changed, 5 insertions, 7 deletions
diff --git a/src/OSSupport/NetworkSingleton.cpp b/src/OSSupport/NetworkSingleton.cpp index 000b17641..358e24438 100644 --- a/src/OSSupport/NetworkSingleton.cpp +++ b/src/OSSupport/NetworkSingleton.cpp @@ -63,8 +63,7 @@ cNetworkSingleton::cNetworkSingleton(void): } // Create the event loop thread: - std::thread EventLoopThread(RunEventLoop, this); - EventLoopThread.detach(); + m_EventLoopThread = std::thread(RunEventLoop, this); } @@ -98,7 +97,7 @@ void cNetworkSingleton::Terminate(void) // Wait for the LibEvent event loop to terminate: event_base_loopbreak(m_EventBase); - m_EventLoopTerminated.Wait(); + m_EventLoopThread.join(); // Remove all objects: { @@ -143,7 +142,6 @@ void cNetworkSingleton::LogCallback(int a_Severity, const char * a_Msg) void cNetworkSingleton::RunEventLoop(cNetworkSingleton * a_Self) { event_base_loop(a_Self->m_EventBase, EVLOOP_NO_EXIT_ON_EMPTY); - a_Self->m_EventLoopTerminated.Set(); } diff --git a/src/OSSupport/NetworkSingleton.h b/src/OSSupport/NetworkSingleton.h index e27e19012..0536a1c82 100644 --- a/src/OSSupport/NetworkSingleton.h +++ b/src/OSSupport/NetworkSingleton.h @@ -116,12 +116,12 @@ protected: /** Mutex protecting all containers against multithreaded access. */ cCriticalSection m_CS; - /** Event that gets signalled when the event loop terminates. */ - cEvent m_EventLoopTerminated; - /** Set to true if Terminate has been called. */ volatile bool m_HasTerminated; + /** The thread in which the main LibEvent loop runs. */ + std::thread m_EventLoopThread; + /** Initializes the LibEvent internals. */ cNetworkSingleton(void); |