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author | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 17:22:25 +0100 |
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committer | Tycho Bickerstaff <work.tycho@gmail.com> | 2013-12-22 17:22:25 +0100 |
commit | a295e0c34292a39a85c5b96094d21de48ae6bb3b (patch) | |
tree | 0c665be0af420b9241bca96a0dc5d4ef09c25c07 | |
parent | merged in warnings changes (diff) | |
parent | converted commneted paramater names to the unused macro (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/BlockEntity.h | 3 | ||||
-rw-r--r-- | src/Chunk.cpp | 9 | ||||
-rw-r--r-- | src/ChunkDef.h | 2 |
3 files changed, 12 insertions, 2 deletions
diff --git a/src/BlockEntities/BlockEntity.h b/src/BlockEntities/BlockEntity.h index 7c6688f8d..c3b8d41c0 100644 --- a/src/BlockEntities/BlockEntity.h +++ b/src/BlockEntities/BlockEntity.h @@ -87,9 +87,10 @@ public: virtual void SendTo(cClientHandle & a_Client) = 0; /// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing. - virtual bool Tick(float a_Dt, cChunk & /* a_Chunk */) + virtual bool Tick(float a_Dt, cChunk & a_Chunk) { UNUSED(a_Dt); + UNUSED(a_Chunk); return false; } diff --git a/src/Chunk.cpp b/src/Chunk.cpp index b229a4aff..34cb6a534 100644 --- a/src/Chunk.cpp +++ b/src/Chunk.cpp @@ -529,6 +529,7 @@ void cChunk::SpawnMobs(cMobSpawner& a_MobSpawner) /* NIBBLETYPE SkyLight = 0; + NIBBLETYPE BlockLight = 0; */ @@ -2898,3 +2899,11 @@ NIBBLETYPE cChunk::GetTimeAlteredLight(NIBBLETYPE a_Skylight) const + +#if !C_CHUNK_USE_INLINE +# include "cChunk.inl.h" +#endif + + + + diff --git a/src/ChunkDef.h b/src/ChunkDef.h index 7d727a4d4..bf41aa625 100644 --- a/src/ChunkDef.h +++ b/src/ChunkDef.h @@ -180,7 +180,7 @@ public: /// Converts absolute block coords into relative (chunk + block) coords: - inline static void AbsoluteToRelative(/* in-out */ int & a_X, int & a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ ) + inline static void AbsoluteToRelative(/* in-out */ int & a_X, int& a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ ) { UNUSED(a_Y); BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ); |