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author | Mattes D <github@xoft.cz> | 2016-11-18 20:00:04 +0100 |
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committer | Mattes D <github@xoft.cz> | 2016-11-18 20:00:04 +0100 |
commit | 0bffa2935854d1b1d0110a33707650cafe084af7 (patch) | |
tree | 2e102088f7f8c1bb4b398de9043cf36c4e42767a | |
parent | Updated the Core. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/BlockEntities/BeaconEntity.cpp | 13 | ||||
-rw-r--r-- | src/BlockEntities/EnderChestEntity.cpp | 1 | ||||
-rw-r--r-- | src/BlockEntities/FlowerPotEntity.cpp | 1 | ||||
-rw-r--r-- | src/BlockEntities/MobHeadEntity.cpp | 2 | ||||
-rw-r--r-- | src/BlockEntities/MobSpawnerEntity.cpp | 1 | ||||
-rw-r--r-- | src/Broadcaster.cpp | 15 | ||||
-rw-r--r-- | src/Entities/Player.cpp | 123 | ||||
-rw-r--r-- | src/Entities/Player.h | 28 | ||||
-rw-r--r-- | src/Items/ItemSign.h | 1 | ||||
-rw-r--r-- | src/Map.cpp | 17 | ||||
-rw-r--r-- | src/Protocol/Protocol110x.cpp | 2 | ||||
-rw-r--r-- | src/Root.cpp | 30 | ||||
-rw-r--r-- | src/UI/BeaconWindow.cpp | 1 | ||||
-rw-r--r-- | src/UI/ChestWindow.cpp | 1 | ||||
-rw-r--r-- | src/UI/DropSpenserWindow.cpp | 1 | ||||
-rw-r--r-- | src/UI/HopperWindow.cpp | 1 | ||||
-rw-r--r-- | src/UI/SlotArea.cpp | 1 | ||||
-rw-r--r-- | src/World.cpp | 9 | ||||
-rw-r--r-- | src/World.h | 9 |
19 files changed, 206 insertions, 51 deletions
diff --git a/src/BlockEntities/BeaconEntity.cpp b/src/BlockEntities/BeaconEntity.cpp index 6eb42384d..f2b38ac50 100644 --- a/src/BlockEntities/BeaconEntity.cpp +++ b/src/BlockEntities/BeaconEntity.cpp @@ -5,17 +5,18 @@ #include "../BlockArea.h" #include "../Entities/Player.h" #include "../UI/BeaconWindow.h" +#include "../ClientHandle.h" -cBeaconEntity::cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) - : super(E_BLOCK_BEACON, a_BlockX, a_BlockY, a_BlockZ, 1, 1, a_World) - , m_IsActive(false) - , m_BeaconLevel(0) - , m_PrimaryEffect(cEntityEffect::effNoEffect) - , m_SecondaryEffect(cEntityEffect::effNoEffect) +cBeaconEntity::cBeaconEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World): + super(E_BLOCK_BEACON, a_BlockX, a_BlockY, a_BlockZ, 1, 1, a_World), + m_IsActive(false), + m_BeaconLevel(0), + m_PrimaryEffect(cEntityEffect::effNoEffect), + m_SecondaryEffect(cEntityEffect::effNoEffect) { UpdateBeacon(); } diff --git a/src/BlockEntities/EnderChestEntity.cpp b/src/BlockEntities/EnderChestEntity.cpp index 74ca8d8ad..46d5912c3 100644 --- a/src/BlockEntities/EnderChestEntity.cpp +++ b/src/BlockEntities/EnderChestEntity.cpp @@ -2,6 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "EnderChestEntity.h" +#include "json/json.h" #include "../Item.h" #include "../Entities/Player.h" #include "../UI/EnderChestWindow.h" diff --git a/src/BlockEntities/FlowerPotEntity.cpp b/src/BlockEntities/FlowerPotEntity.cpp index 30c7c0745..125b0d173 100644 --- a/src/BlockEntities/FlowerPotEntity.cpp +++ b/src/BlockEntities/FlowerPotEntity.cpp @@ -6,6 +6,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "FlowerPotEntity.h" #include "../Entities/Player.h" +#include "../ClientHandle.h" #include "../Item.h" diff --git a/src/BlockEntities/MobHeadEntity.cpp b/src/BlockEntities/MobHeadEntity.cpp index 542e920ba..068cc3ddf 100644 --- a/src/BlockEntities/MobHeadEntity.cpp +++ b/src/BlockEntities/MobHeadEntity.cpp @@ -5,7 +5,9 @@ #include "Globals.h" #include "MobHeadEntity.h" +#include "json/json.h" #include "../Entities/Player.h" +#include "../ClientHandle.h" diff --git a/src/BlockEntities/MobSpawnerEntity.cpp b/src/BlockEntities/MobSpawnerEntity.cpp index 7f1b88c9b..47bf85e9b 100644 --- a/src/BlockEntities/MobSpawnerEntity.cpp +++ b/src/BlockEntities/MobSpawnerEntity.cpp @@ -6,6 +6,7 @@ #include "../World.h" #include "../FastRandom.h" #include "../MobSpawner.h" +#include "../ClientHandle.h" #include "../Items/ItemSpawnEgg.h" diff --git a/src/Broadcaster.cpp b/src/Broadcaster.cpp index 594d12208..d3d3de9f0 100644 --- a/src/Broadcaster.cpp +++ b/src/Broadcaster.cpp @@ -1,8 +1,16 @@ +// Broadcaster.cpp + +// Implements the broadcasting interface for cWorld #include "Globals.h" #include "Broadcaster.h" #include "World.h" #include "Chunk.h" +#include "ClientHandle.h" + + + + cBroadcaster::cBroadcaster(cWorld * a_World) : m_World(a_World) @@ -10,6 +18,9 @@ cBroadcaster::cBroadcaster(cWorld * a_World) : } + + + void cBroadcaster::BroadcastParticleEffect(const AString & a_ParticleName, const Vector3f a_Src, const Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, cClientHandle * a_Exclude) { m_World->DoWithChunkAt(a_Src, @@ -28,6 +39,9 @@ void cBroadcaster::BroadcastParticleEffect(const AString & a_ParticleName, const } + + + void cBroadcaster::BroadcastParticleEffect(const AString & a_ParticleName, const Vector3f a_Src, const Vector3f a_Offset, float a_ParticleData, int a_ParticleAmount, std::array<int, 2> a_Data, cClientHandle * a_Exclude) { m_World->DoWithChunkAt(a_Src, @@ -44,4 +58,3 @@ void cBroadcaster::BroadcastParticleEffect(const AString & a_ParticleName, const return true; }); } - diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 009f1e829..ce3b8b195 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1,10 +1,12 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules +#include <cmath> +#include <unordered_map> + #include "Player.h" #include "Mobs/Wolf.h" #include "../BoundingBox.h" -#include <unordered_map> #include "../ChatColor.h" #include "../Server.h" #include "../UI/InventoryWindow.h" @@ -18,7 +20,7 @@ #include "../Items/ItemHandler.h" #include "../Vector3.h" #include "../FastRandom.h" -#include <cmath> +#include "../ClientHandle.h" #include "../WorldStorage/StatSerializer.h" #include "../CompositeChat.h" @@ -1354,6 +1356,123 @@ void cPlayer::CloseWindowIfID(char a_WindowID, bool a_CanRefuse) +void cPlayer::SendMessage(const AString & a_Message) +{ + m_ClientHandle->SendChat(a_Message, mtCustom); +} + + + + + +void cPlayer::SendMessageInfo(const AString & a_Message) +{ + m_ClientHandle->SendChat(a_Message, mtInformation); +} + + + + + +void cPlayer::SendMessageFailure(const AString & a_Message) +{ + m_ClientHandle->SendChat(a_Message, mtFailure); +} + + + + + +void cPlayer::SendMessageSuccess(const AString & a_Message) +{ + m_ClientHandle->SendChat(a_Message, mtSuccess); +} + + + + + +void cPlayer::SendMessageWarning(const AString & a_Message) +{ + m_ClientHandle->SendChat(a_Message, mtWarning); +} + + + + + +void cPlayer::SendMessageFatal(const AString & a_Message) +{ + m_ClientHandle->SendChat(a_Message, mtFailure); +} + + + + + +void cPlayer::SendMessagePrivateMsg(const AString & a_Message, const AString & a_Sender) +{ + m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); +} + + + + + +void cPlayer::SendMessage(const cCompositeChat & a_Message) +{ + m_ClientHandle->SendChat(a_Message); +} + + + + + +void cPlayer::SendMessageRaw(const AString & a_MessageRaw, eChatType a_Type) +{ + m_ClientHandle->SendChatRaw(a_MessageRaw, a_Type); +} + + + + + +void cPlayer::SendSystemMessage(const AString & a_Message) +{ + m_ClientHandle->SendChatSystem(a_Message, mtCustom); +} + + + + + +void cPlayer::SendAboveActionBarMessage(const AString & a_Message) +{ + m_ClientHandle->SendChatAboveActionBar(a_Message, mtCustom); +} + + + + + +void cPlayer::SendSystemMessage(const cCompositeChat & a_Message) +{ + m_ClientHandle->SendChatSystem(a_Message); +} + + + + + +void cPlayer::SendAboveActionBarMessage(const cCompositeChat & a_Message) +{ + m_ClientHandle->SendChatAboveActionBar(a_Message); +} + + + + + void cPlayer::SetGameMode(eGameMode a_GameMode) { if ((a_GameMode < gmMin) || (a_GameMode >= gmMax)) diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 3de1a4cb5..dab814692 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -5,7 +5,6 @@ #include "../Inventory.h" #include "../Defines.h" #include "../World.h" -#include "../ClientHandle.h" #include "../Statistics.h" @@ -248,20 +247,19 @@ public: // tolua_begin - void SendMessage (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtCustom); } - void SendMessageInfo (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtInformation); } - void SendMessageFailure (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } - void SendMessageSuccess (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtSuccess); } - void SendMessageWarning (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtWarning); } - void SendMessageFatal (const AString & a_Message) { m_ClientHandle->SendChat(a_Message, mtFailure); } - void SendMessagePrivateMsg (const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); } - void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); } - void SendMessageRaw (const AString & a_MessageRaw, eChatType a_Type = eChatType::ctChatBox) { m_ClientHandle->SendChatRaw(a_MessageRaw, a_Type); } - - void SendSystemMessage (const AString & a_Message) { m_ClientHandle->SendChatSystem(a_Message, mtCustom); } - void SendAboveActionBarMessage(const AString & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message, mtCustom); } - void SendSystemMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChatSystem(a_Message); } - void SendAboveActionBarMessage(const cCompositeChat & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message); } + void SendMessage (const AString & a_Message); + void SendMessageInfo (const AString & a_Message); + void SendMessageFailure (const AString & a_Message); + void SendMessageSuccess (const AString & a_Message); + void SendMessageWarning (const AString & a_Message); + void SendMessageFatal (const AString & a_Message); + void SendMessagePrivateMsg (const AString & a_Message, const AString & a_Sender); + void SendMessage (const cCompositeChat & a_Message); + void SendMessageRaw (const AString & a_MessageRaw, eChatType a_Type = eChatType::ctChatBox); + void SendSystemMessage (const AString & a_Message); + void SendAboveActionBarMessage(const AString & a_Message); + void SendSystemMessage (const cCompositeChat & a_Message); + void SendAboveActionBarMessage(const cCompositeChat & a_Message); const AString & GetName(void) const { return m_PlayerName; } void SetName(const AString & a_Name) { m_PlayerName = a_Name; } diff --git a/src/Items/ItemSign.h b/src/Items/ItemSign.h index d8d0197d3..edc358c6e 100644 --- a/src/Items/ItemSign.h +++ b/src/Items/ItemSign.h @@ -5,6 +5,7 @@ #include "../World.h" #include "../Blocks/BlockSignPost.h" #include "../Blocks/BlockWallSign.h" +#include "../ClientHandle.h" diff --git a/src/Map.cpp b/src/Map.cpp index 1ba27038e..5db09adba 100644 --- a/src/Map.cpp +++ b/src/Map.cpp @@ -10,19 +10,20 @@ #include "Entities/Player.h" #include "FastRandom.h" #include "Blocks/BlockHandler.h" +#include "ClientHandle.h" -cMap::cMap(unsigned int a_ID, cWorld * a_World) - : m_ID(a_ID) - , m_Width(cChunkDef::Width * 8) - , m_Height(cChunkDef::Width * 8) - , m_Scale(3) - , m_CenterX(0) - , m_CenterZ(0) - , m_World(a_World) +cMap::cMap(unsigned int a_ID, cWorld * a_World): + m_ID(a_ID), + m_Width(cChunkDef::Width * 8), + m_Height(cChunkDef::Width * 8), + m_Scale(3), + m_CenterX(0), + m_CenterZ(0), + m_World(a_World) { m_Data.assign(m_Width * m_Height, E_BASE_COLOR_TRANSPARENT); diff --git a/src/Protocol/Protocol110x.cpp b/src/Protocol/Protocol110x.cpp index bf44eb82f..48ea0c6ba 100644 --- a/src/Protocol/Protocol110x.cpp +++ b/src/Protocol/Protocol110x.cpp @@ -12,6 +12,8 @@ Implements the 1.10.x protocol classes: #include "Protocol110x.h" #include "Packetizer.h" +#include "json/json.h" + #include "../Root.h" #include "../Server.h" diff --git a/src/Root.cpp b/src/Root.cpp index 27277512c..55e149511 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -2,6 +2,22 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Root.h" + +// STD lib hreaders: +#include <iostream> + +// OS-specific headers: +#if defined(_WIN32) + #include <psapi.h> +#elif defined(__unix__) || (defined(__APPLE__) && defined(__MACH__)) + #include <signal.h> + #if defined(__linux__) + #include <fstream> + #elif defined(__APPLE__) + #include <mach/mach.h> + #endif +#endif + #include "Server.h" #include "World.h" #include "WebAdmin.h" @@ -23,19 +39,7 @@ #include "SettingsRepositoryInterface.h" #include "OverridesSettingsRepository.h" #include "Logger.h" - -#include <iostream> - -#if defined(_WIN32) - #include <psapi.h> -#elif defined(__unix__) || (defined(__APPLE__) && defined(__MACH__)) - #include <signal.h> - #if defined(__linux__) - #include <fstream> - #elif defined(__APPLE__) - #include <mach/mach.h> - #endif -#endif +#include "ClientHandle.h" diff --git a/src/UI/BeaconWindow.cpp b/src/UI/BeaconWindow.cpp index c1efa78ad..c32ace063 100644 --- a/src/UI/BeaconWindow.cpp +++ b/src/UI/BeaconWindow.cpp @@ -8,6 +8,7 @@ #include "SlotArea.h" #include "../BlockEntities/BeaconEntity.h" #include "../Entities/Player.h" +#include "../ClientHandle.h" diff --git a/src/UI/ChestWindow.cpp b/src/UI/ChestWindow.cpp index 8c9f33045..bc94ec8fd 100644 --- a/src/UI/ChestWindow.cpp +++ b/src/UI/ChestWindow.cpp @@ -7,6 +7,7 @@ #include "ChestWindow.h" #include "../BlockEntities/ChestEntity.h" #include "../Entities/Player.h" +#include "SlotArea.h" diff --git a/src/UI/DropSpenserWindow.cpp b/src/UI/DropSpenserWindow.cpp index 121836e40..1ddeae842 100644 --- a/src/UI/DropSpenserWindow.cpp +++ b/src/UI/DropSpenserWindow.cpp @@ -5,6 +5,7 @@ #include "Globals.h" #include "DropSpenserWindow.h" +#include "SlotArea.h" diff --git a/src/UI/HopperWindow.cpp b/src/UI/HopperWindow.cpp index 79f0767e8..d2b098e6b 100644 --- a/src/UI/HopperWindow.cpp +++ b/src/UI/HopperWindow.cpp @@ -7,6 +7,7 @@ #include "../BlockEntities/HopperEntity.h" #include "HopperWindow.h" #include "../BlockEntities/DropperEntity.h" +#include "SlotArea.h" diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 8878bb900..52b849784 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -21,6 +21,7 @@ #include "../FastRandom.h" #include "../BlockArea.h" #include "../EffectID.h" +#include "../ClientHandle.h" diff --git a/src/World.cpp b/src/World.cpp index cee1f8643..eafd44ce0 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2103,6 +2103,15 @@ bool cWorld::SetAreaBiome(const cCuboid & a_Area, EMCSBiome a_Biome) +void cWorld::SetMaxViewDistance(int a_MaxViewDistance) +{ + m_MaxViewDistance = Clamp(a_MaxViewDistance, cClientHandle::MIN_VIEW_DISTANCE, cClientHandle::MAX_VIEW_DISTANCE); +} + + + + + void cWorld::SetBlock(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, bool a_SendToClients) { m_ChunkMap->SetBlock(a_BlockX, a_BlockY, a_BlockZ, a_BlockType, a_BlockMeta, a_SendToClients); diff --git a/src/World.h b/src/World.h index 0bcd1f823..84f1d4957 100644 --- a/src/World.h +++ b/src/World.h @@ -9,6 +9,8 @@ #define MAX_PLAYERS 65535 +#include <functional> + #include "Simulator/SimulatorManager.h" #include "ChunkMap.h" #include "WorldStorage/WorldStorage.h" @@ -26,9 +28,7 @@ #include "Blocks/WorldInterface.h" #include "Blocks/BroadcastInterface.h" #include "FastRandom.h" -#include "ClientHandle.h" #include "EffectID.h" -#include <functional> @@ -640,10 +640,7 @@ public: void SetTNTShrapnelLevel(eShrapnelLevel a_Flag) { m_TNTShrapnelLevel = a_Flag; } int GetMaxViewDistance(void) const { return m_MaxViewDistance; } - void SetMaxViewDistance(int a_MaxViewDistance) - { - m_MaxViewDistance = Clamp(a_MaxViewDistance, cClientHandle::MIN_VIEW_DISTANCE, cClientHandle::MAX_VIEW_DISTANCE); - } + void SetMaxViewDistance(int a_MaxViewDistance); bool ShouldUseChatPrefixes(void) const { return m_bUseChatPrefixes; } void SetShouldUseChatPrefixes(bool a_Flag) { m_bUseChatPrefixes = a_Flag; } |