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author | Mattes D <github@xoft.cz> | 2014-07-20 01:46:04 +0200 |
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committer | Mattes D <github@xoft.cz> | 2014-07-20 01:46:04 +0200 |
commit | 0e608b284480f9f4fe175f901080308136e9abc3 (patch) | |
tree | d4a1de7b55cfca5d80f9b0c8fce0e34192d0d9b3 | |
parent | Monsters: Made IsUndead overridable by the respective mob classes (diff) | |
parent | main.cpp: field style fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/OSSupport/Socket.cpp | 9 | ||||
-rw-r--r-- | src/OSSupport/Socket.h | 1 | ||||
-rw-r--r-- | src/Root.cpp | 10 | ||||
-rw-r--r-- | src/Root.h | 2 | ||||
-rw-r--r-- | src/main.cpp | 14 |
5 files changed, 13 insertions, 23 deletions
diff --git a/src/OSSupport/Socket.cpp b/src/OSSupport/Socket.cpp index 47d9f331d..c07d31c8b 100644 --- a/src/OSSupport/Socket.cpp +++ b/src/OSSupport/Socket.cpp @@ -25,15 +25,6 @@ cSocket::cSocket(xSocket a_Socket) -cSocket::~cSocket() -{ - // Do NOT close the socket; this class is an API wrapper, not a RAII! -} - - - - - cSocket::operator cSocket::xSocket() const { return m_Socket; diff --git a/src/OSSupport/Socket.h b/src/OSSupport/Socket.h index 35ecadfa0..e4ec895cb 100644 --- a/src/OSSupport/Socket.h +++ b/src/OSSupport/Socket.h @@ -41,7 +41,6 @@ public: cSocket(void) : m_Socket(INVALID_SOCKET) {} cSocket(xSocket a_Socket); - ~cSocket(); bool IsValid(void) const { return IsValidSocket(m_Socket); } void CloseSocket(void); diff --git a/src/Root.cpp b/src/Root.cpp index 6347adcf0..ba25b97eb 100644 --- a/src/Root.cpp +++ b/src/Root.cpp @@ -30,8 +30,6 @@ #include <mach/mach.h> #endif -extern bool g_TERMINATE_EVENT_RAISED; - @@ -79,7 +77,7 @@ void cRoot::InputThread(void * a_Params) cLogCommandOutputCallback Output; - while (!self.m_bStop && !self.m_bRestart && !g_TERMINATE_EVENT_RAISED && std::cin.good()) + while (!self.m_bStop && !self.m_bRestart && !m_TerminateEventRaised && std::cin.good()) { AString Command; std::getline(std::cin, Command); @@ -89,7 +87,7 @@ void cRoot::InputThread(void * a_Params) } } - if (g_TERMINATE_EVENT_RAISED || !std::cin.good()) + if (m_TerminateEventRaised || !std::cin.good()) { // We have come here because the std::cin has received an EOF / a terminate signal has been sent, and the server is still running; stop the server: self.m_bStop = true; @@ -205,12 +203,12 @@ void cRoot::Start(void) EnableMenuItem(hmenu, SC_CLOSE, MF_ENABLED); // Re-enable close button #endif - while (!m_bStop && !m_bRestart && !g_TERMINATE_EVENT_RAISED) // These are modified by external threads + while (!m_bStop && !m_bRestart && !m_TerminateEventRaised) // These are modified by external threads { cSleep::MilliSleep(1000); } - if (g_TERMINATE_EVENT_RAISED) + if (m_TerminateEventRaised) { m_bStop = true; } diff --git a/src/Root.h b/src/Root.h index acd3e9754..08aafe3c9 100644 --- a/src/Root.h +++ b/src/Root.h @@ -40,6 +40,8 @@ namespace Json class cRoot { public: + static bool m_TerminateEventRaised; + static cRoot * Get() { return s_Root; } // tolua_end diff --git a/src/main.cpp b/src/main.cpp index 0ff9361be..3e91149af 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -11,9 +11,9 @@ #include <dbghelp.h> #endif // _MSC_VER -// Here, we have some ALL CAPS variables, to give the impression that this is deeeep, gritty programming :P -bool g_TERMINATE_EVENT_RAISED = false; // If something has told the server to stop; checked periodically in cRoot -bool g_SERVER_TERMINATED = false; // Set to true when the server terminates, so our CTRL handler can then tell Windows to close the console + +bool cRoot::m_TerminateEventRaised = false; // If something has told the server to stop; checked periodically in cRoot +static bool g_ServerTerminated = false; // Set to true when the server terminates, so our CTRL handler can then tell the OS to close the console @@ -52,7 +52,7 @@ bool g_ShouldLogCommOut; void NonCtrlHandler(int a_Signal) { LOGD("Terminate event raised from std::signal"); - g_TERMINATE_EVENT_RAISED = true; + cRoot::m_TerminateEventRaised = true; switch (a_Signal) { @@ -155,12 +155,12 @@ LONG WINAPI LastChanceExceptionFilter(__in struct _EXCEPTION_POINTERS * a_Except // Handle CTRL events in windows, including console window close BOOL CtrlHandler(DWORD fdwCtrlType) { - g_TERMINATE_EVENT_RAISED = true; + cRoot::m_TerminateEventRaised = true; LOGD("Terminate event raised from the Windows CtrlHandler"); if (fdwCtrlType == CTRL_CLOSE_EVENT) // Console window closed via 'x' button, Windows will try to close immediately, therefore... { - while (!g_SERVER_TERMINATED) { cSleep::MilliSleep(100); } // Delay as much as possible to try to get the server to shut down cleanly + while (!g_ServerTerminated) { cSleep::MilliSleep(100); } // Delay as much as possible to try to get the server to shut down cleanly } return TRUE; @@ -296,7 +296,7 @@ int main( int argc, char **argv ) DeinitLeakFinder(); #endif - g_SERVER_TERMINATED = true; + g_ServerTerminated = true; return EXIT_SUCCESS; } |