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author | Tiger Wang <ziwei.tiger@outlook.com> | 2020-12-23 23:40:21 +0100 |
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committer | Tiger Wang <ziwei.tiger@outlook.com> | 2020-12-26 17:58:53 +0100 |
commit | 14ada52f3a4f7b8033104e61c0adb19d00042710 (patch) | |
tree | bd45abad267c4b1d11b4598ec2af004111507165 | |
parent | ViewDistance: unsigned -> signed (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h b/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h index 160486d29..53ad4c4fb 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/DaylightSensorHandler.h @@ -41,9 +41,6 @@ namespace DaylightSensorHandler { // LOGD("Evaluating Darryl the daylight sensor (%d %d %d)", a_Position.x, a_Position.y, a_Position.z); - // We don't need to update the daylight sensor often: - DataForChunk(a_Chunk).m_MechanismDelays[a_Position] = std::make_pair(10, bool()); - // What the sensor should output according to the time-power function. const auto PowerLevel = GetPowerLevel(a_Chunk, a_Position); |