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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-31 16:31:55 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-01-31 16:31:55 +0100 |
commit | 19e5122b772dc3183afa204814cec5cd52e5ec1a (patch) | |
tree | 8e1af34e89fc6e3529bfc92a18c2b09cdd674bff | |
parent | Wolf: If Owner tag is missing a normal ownerless wolf will spawn. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/WorldStorage/WSSAnvil.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/WorldStorage/WSSAnvil.cpp b/src/WorldStorage/WSSAnvil.cpp index 0df97d759..02396bb16 100644 --- a/src/WorldStorage/WSSAnvil.cpp +++ b/src/WorldStorage/WSSAnvil.cpp @@ -1877,7 +1877,7 @@ void cWSSAnvil::LoadWolfFromNBT(cEntityList & a_Entities, const cParsedNBT & a_N return; } int OwnerIdx = a_NBT.FindChildByName(a_TagIdx, "Owner"); - if (OwnerIdx < 0) + if (OwnerIdx > 0) { AString OwnerName = a_NBT.GetString(OwnerIdx); if (OwnerName != "") |