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author | TheJumper <maximilian.springer@web.de> | 2014-02-22 22:59:12 +0100 |
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committer | TheJumper <maximilian.springer@web.de> | 2014-02-22 22:59:12 +0100 |
commit | 43b2370bac14578247f87fff7eec50f574b588e0 (patch) | |
tree | 7bc3ee60f90869612bf8d6092c86cf89387754ab | |
parent | Changed formatting, encapsuled armor drop, introduced better static Enchantment IDs (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Mobs/Spider.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Mobs/Spider.cpp b/src/Mobs/Spider.cpp index d20f4997c..4a6f09aa4 100644 --- a/src/Mobs/Spider.cpp +++ b/src/Mobs/Spider.cpp @@ -24,7 +24,7 @@ void cSpider::GetDrops(cItems & a_Drops, cEntity * a_Killer) LootingLevel = a_Killer->GetEquippedWeapon().m_Enchantments.GetLevel(E_ENCHANTMENT_LOOTING); } AddRandomDropItem(a_Drops, 0, 2 + LootingLevel, E_ITEM_STRING); - if (a_Killer != NULL && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) + if ((a_Killer != NULL) && (a_Killer->IsPlayer() || a_Killer->IsA("cWolf"))) { AddRandomUncommonDropItem(a_Drops, 33.0f, E_ITEM_SPIDER_EYE); } |