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author | daniel0916 <theschokolps@gmail.com> | 2014-04-16 13:31:37 +0200 |
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committer | daniel0916 <theschokolps@gmail.com> | 2014-04-16 13:31:37 +0200 |
commit | 8c33b3c4155b030e2174a453ca067be969473736 (patch) | |
tree | 44e89cd5b7b2372909abbde43190ba5c9cfe2a4e | |
parent | Code Optimization (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/UI/SlotArea.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index d8d02f458..621854518 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -794,13 +794,13 @@ void cSlotAreaEnchanting::UpdateResult(cPlayer & a_Player) { cItem Item = *GetSlot(0, a_Player); - if (Item.IsEmpty()) + if (Item.IsEmpty() || !Item.m_Enchantments.IsEmpty()) { m_ParentWindow.SetProperty(0, 0, a_Player); m_ParentWindow.SetProperty(1, 0, a_Player); m_ParentWindow.SetProperty(2, 0, a_Player); } - else if (cItem::IsEnchantable(Item.m_ItemType) || Item.m_ItemType == E_ITEM_BOOK && Item.m_Enchantments.IsEmpty()) + else if (cItem::IsEnchantable(Item.m_ItemType) || Item.m_ItemType == E_ITEM_BOOK) { int Bookshelves = GetBookshelvesCount(a_Player.GetWorld()); |