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author | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-12-10 01:29:59 +0100 |
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committer | Tiger Wang <ziwei.tiger@hotmail.co.uk> | 2013-12-10 01:29:59 +0100 |
commit | 0905369fc721fe0057e9e140777dc93f938646c6 (patch) | |
tree | 2ceccf847afa2dbe82f8c62882bcbd796c47e40d | |
parent | Added repeater delays (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | MCServer/Plugins/APIDump/Hooks/OnEntityAnimation.lua (renamed from MCServer/Plugins/APIDump/Hooks/OnPlayerAnimation.lua) | 0 | ||||
-rw-r--r-- | src/Simulator/FloodyFluidSimulator.cpp | 18 |
2 files changed, 16 insertions, 2 deletions
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerAnimation.lua b/MCServer/Plugins/APIDump/Hooks/OnEntityAnimation.lua index baf99834e..baf99834e 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerAnimation.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnEntityAnimation.lua diff --git a/src/Simulator/FloodyFluidSimulator.cpp b/src/Simulator/FloodyFluidSimulator.cpp index d204a1f8b..58e5d614b 100644 --- a/src/Simulator/FloodyFluidSimulator.cpp +++ b/src/Simulator/FloodyFluidSimulator.cpp @@ -224,7 +224,14 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i ItemTypeToString(NewBlock).c_str() ); a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0); - m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f); + + int BaseX = a_NearChunk->GetPosX() * cChunkDef::Width; + int BaseZ = a_NearChunk->GetPosZ() * cChunkDef::Width; + + BaseX += a_RelX; + BaseZ += a_RelZ; + + a_NearChunk->BroadcastSoundEffect("random.fizz", BaseX * 8, a_RelY * 8, BaseZ * 8, 0.5f, 1.5f); return; } } @@ -238,7 +245,14 @@ void cFloodyFluidSimulator::SpreadToNeighbor(cChunk * a_NearChunk, int a_RelX, i a_RelX, a_RelY, a_RelZ, ItemTypeToString(NewBlock).c_str() ); a_NearChunk->UnboundedRelSetBlock(a_RelX, a_RelY, a_RelZ, NewBlock, 0); - m_World.BroadcastSoundEffect("random.fizz", a_RelX * 8, a_RelY * 8, a_RelZ * 8, 0.5f, 1.5f); + + int BaseX = a_NearChunk->GetPosX() * cChunkDef::Width; + int BaseZ = a_NearChunk->GetPosZ() * cChunkDef::Width; + + BaseX += a_RelX; + BaseZ += a_RelZ; + + a_NearChunk->BroadcastSoundEffect("random.fizz", BaseX * 8, a_RelY * 8, BaseZ * 8, 0.5f, 1.5f); return; } } |