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author | STRWarrior <niels.breuker@hotmail.nl> | 2014-11-30 18:44:44 +0100 |
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committer | STRWarrior <niels.breuker@hotmail.nl> | 2014-11-30 18:44:44 +0100 |
commit | e972c52e540ca49214d378207e2064f80bcb7983 (patch) | |
tree | e9acd73f91b069508e49bb51d24bb0e5d1f3c6fb | |
parent | Fixed a crash in cSpawnPrepare. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/Generating/FinishGen.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Generating/FinishGen.cpp b/src/Generating/FinishGen.cpp index 2ff3e7f67..1e8a67dd0 100644 --- a/src/Generating/FinishGen.cpp +++ b/src/Generating/FinishGen.cpp @@ -516,7 +516,7 @@ void cFinishGenSingleTopBlock::GenFinish(cChunkDesc & a_ChunkDesc) } int Height = a_ChunkDesc.GetHeight(x, z); - if (Height >= cChunkDef::Height) + if (Height >= cChunkDef::Height - 1) { // Too high up continue; |