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author | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-28 20:18:38 +0200 |
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committer | madmaxoft@gmail.com <madmaxoft@gmail.com@0a769ca7-a7f5-676a-18bf-c427514a06d6> | 2013-05-28 20:18:38 +0200 |
commit | f321cf52ccb75a8b120388cfb93a975ed8447348 (patch) | |
tree | 0209f91a5b1e3d796d5ebee80d041d6a1e33503c | |
parent | cChunk: Added the GetRelNeighborChunkAdjustCoords() function (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | source/Simulator/RedstoneSimulator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/Simulator/RedstoneSimulator.cpp b/source/Simulator/RedstoneSimulator.cpp index 5db40192f..3560ed0c8 100644 --- a/source/Simulator/RedstoneSimulator.cpp +++ b/source/Simulator/RedstoneSimulator.cpp @@ -442,7 +442,7 @@ void cRedstoneSimulator::HandleChange(const Vector3i & a_BlockPos) virtual bool Item(cDropSpenserEntity * a_DropSpenser) override { - a_DropSpenser->Activate(); + a_DropSpenser->SetRedstonePower(m_IsPowered); return false; } } DrSpSP(IsPowered(pos)); |